# When text is set to "auto", the path is marked for automatic end-of-line normalization. # If git decides that the content is text, its line endings are normalized to LF on checkin. # Set in case people don't have core.autocrlf set. * text=auto *.sh text eol=lf *.java text eol=lf *.cs text eol=lf *.ts text eol=lf *.js text eol=lf *.cpp text eol=lf *.h text eol=lf *.c text eol=lf *.dart text eol=lf *.hx text eol=lf *.swift text eol=lf # Unity specific *.mat merge=unityyamlmerge text eol=lf *.anim merge=unityyamlmerge text eol=lf *.unity merge=unityyamlmerge text eol=lf *.prefab merge=unityyamlmerge text eol=lf *.physicsMaterial2D merge=unityyamlmerge text eol=lf *.physicsMaterial merge=unityyamlmerge text eol=lf *.asset merge=unityyamlmerge text eol=lf *.meta merge=unityyamlmerge text eol=lf *.controller merge=unityyamlmerge text eol=lf # Prevent mixed line ending warnings created by Unity's code auto-updater *.cginc text eol=lf *.shader text eol=lf