// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'dart:ffi'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'rtti.dart'; /// TextureRegion wrapper class TextureRegion implements Finalizable { final Pointer _ptr; TextureRegion.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; factory TextureRegion() { final ptr = SpineBindings.bindings.spine_texture_region_create(); return TextureRegion.fromPointer(ptr); } Rtti get rtti { final result = SpineBindings.bindings.spine_texture_region_get_rtti(_ptr); return Rtti.fromPointer(result); } double get u { final result = SpineBindings.bindings.spine_texture_region_get_u(_ptr); return result; } set u(double value) { SpineBindings.bindings.spine_texture_region_set_u(_ptr, value); } double get v { final result = SpineBindings.bindings.spine_texture_region_get_v(_ptr); return result; } set v(double value) { SpineBindings.bindings.spine_texture_region_set_v(_ptr, value); } double get u2 { final result = SpineBindings.bindings.spine_texture_region_get_u2(_ptr); return result; } set u2(double value) { SpineBindings.bindings.spine_texture_region_set_u2(_ptr, value); } double get v2 { final result = SpineBindings.bindings.spine_texture_region_get_v2(_ptr); return result; } set v2(double value) { SpineBindings.bindings.spine_texture_region_set_v2(_ptr, value); } int get regionWidth { final result = SpineBindings.bindings.spine_texture_region_get_region_width(_ptr); return result; } set regionWidth(int value) { SpineBindings.bindings.spine_texture_region_set_region_width(_ptr, value); } int get regionHeight { final result = SpineBindings.bindings.spine_texture_region_get_region_height(_ptr); return result; } set regionHeight(int value) { SpineBindings.bindings.spine_texture_region_set_region_height(_ptr, value); } static Rtti rttiStatic() { final result = SpineBindings.bindings.spine_texture_region_rtti(); return Rtti.fromPointer(result); } }