/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "event.h" #include using namespace spine; spine_event spine_event_create(float time, spine_event_data data) { Event *obj = new (__FILE__, __LINE__) Event(time, *(EventData*) data); return (spine_event) obj; } void spine_event_dispose(spine_event obj) { if (!obj) return; delete (Event *) obj; } spine_event_data spine_event_get_data(spine_event obj) { if (!obj) return (spine_event_data) 0; Event *_obj = (Event *) obj; return (spine_event_data) &_obj->getData(); } float spine_event_get_time(spine_event obj) { if (!obj) return 0; Event *_obj = (Event *) obj; return _obj->getTime(); } int spine_event_get_int(spine_event obj) { if (!obj) return 0; Event *_obj = (Event *) obj; return _obj->getInt(); } void spine_event_set_int(spine_event obj, int value) { if (!obj) return; Event *_obj = (Event *) obj; _obj->setInt(value); } float spine_event_get_float(spine_event obj) { if (!obj) return 0; Event *_obj = (Event *) obj; return _obj->getFloat(); } void spine_event_set_float(spine_event obj, float value) { if (!obj) return; Event *_obj = (Event *) obj; _obj->setFloat(value); } const char* spine_event_get_string(spine_event obj) { if (!obj) return nullptr; Event *_obj = (Event *) obj; return (const char *) _obj->getString().buffer(); } void spine_event_set_string(spine_event obj, const char* value) { if (!obj) return; Event *_obj = (Event *) obj; _obj->setString(String(value)); } float spine_event_get_volume(spine_event obj) { if (!obj) return 0; Event *_obj = (Event *) obj; return _obj->getVolume(); } void spine_event_set_volume(spine_event obj, float value) { if (!obj) return; Event *_obj = (Event *) obj; _obj->setVolume(value); } float spine_event_get_balance(spine_event obj) { if (!obj) return 0; Event *_obj = (Event *) obj; return _obj->getBalance(); } void spine_event_set_balance(spine_event obj, float value) { if (!obj) return; Event *_obj = (Event *) obj; _obj->setBalance(value); }