// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'package:universal_ffi/ffi.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'rtti.dart'; import 'arrays.dart'; import 'mix_blend.dart'; import 'mix_direction.dart'; import 'skeleton.dart'; /// Timeline wrapper abstract class Timeline { final Pointer _ptr; Timeline.fromPointer(this._ptr); /// Get the native pointer for FFI calls Pointer get nativePtr => _ptr; Rtti get rtti { final result = SpineBindings.bindings.spine_timeline_get_rtti(_ptr); return Rtti.fromPointer(result); } void apply(Skeleton skeleton, double lastTime, double time, ArrayEvent? events, double alpha, MixBlend blend, MixDirection direction, bool appliedPose) { SpineBindings.bindings.spine_timeline_apply(_ptr, skeleton.nativePtr.cast(), lastTime, time, events?.nativePtr.cast() ?? Pointer.fromAddress(0), alpha, blend.value, direction.value, appliedPose); } int get frameEntries { final result = SpineBindings.bindings.spine_timeline_get_frame_entries(_ptr); return result; } int get frameCount { final result = SpineBindings.bindings.spine_timeline_get_frame_count(_ptr); return result; } ArrayFloat get frames { final result = SpineBindings.bindings.spine_timeline_get_frames(_ptr); return ArrayFloat.fromPointer(result); } double get duration { final result = SpineBindings.bindings.spine_timeline_get_duration(_ptr); return result; } ArrayPropertyId get propertyIds { final result = SpineBindings.bindings.spine_timeline_get_property_ids(_ptr); return ArrayPropertyId.fromPointer(result); } static Rtti rttiStatic() { final result = SpineBindings.bindings.spine_timeline_rtti(); return Rtti.fromPointer(result); } }