// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import Foundation import SpineC /// SlotPose wrapper @objc(SpineSlotPose) @objcMembers public class SlotPose: NSObject { public let _ptr: UnsafeMutableRawPointer public init(fromPointer ptr: spine_slot_pose) { self._ptr = UnsafeMutableRawPointer(ptr) super.init() } public override convenience init() { let ptr = spine_slot_pose_create() self.init(fromPointer: ptr!) } public var color: Color { let result = spine_slot_pose_get_color(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) return Color(fromPointer: result!) } public var darkColor: Color { let result = spine_slot_pose_get_dark_color(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) return Color(fromPointer: result!) } public var hasDarkColor: Bool { get { let result = spine_slot_pose_has_dark_color(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) return result } set { spine_slot_pose_set_has_dark_color(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self), newValue) } } public var attachment: Attachment? { get { let result = spine_slot_pose_get_attachment(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) guard let ptr = result else { return nil } let rtti = spine_attachment_get_rtti(ptr) let rttiClassName = String(cString: spine_rtti_get_class_name(rtti)!) switch rttiClassName { case "spine_bounding_box_attachment": return BoundingBoxAttachment(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_bounding_box_attachment_wrapper.self)) case "spine_clipping_attachment": return ClippingAttachment(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_clipping_attachment_wrapper.self)) case "spine_mesh_attachment": return MeshAttachment(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_mesh_attachment_wrapper.self)) case "spine_path_attachment": return PathAttachment(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_path_attachment_wrapper.self)) case "spine_point_attachment": return PointAttachment(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_point_attachment_wrapper.self)) case "spine_region_attachment": return RegionAttachment(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_region_attachment_wrapper.self)) default: fatalError("Unknown concrete type: \(rttiClassName) for abstract class Attachment") } } set { spine_slot_pose_set_attachment(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self), newValue?._ptr.assumingMemoryBound(to: spine_attachment_wrapper.self)) } } public var sequenceIndex: Int32 { get { let result = spine_slot_pose_get_sequence_index(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) return result } set { spine_slot_pose_set_sequence_index(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self), newValue) } } public var deform: ArrayFloat { let result = spine_slot_pose_get_deform(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) return ArrayFloat(fromPointer: result!) } public func set(_ pose: SlotPose) { spine_slot_pose_set(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) } public func dispose() { spine_slot_pose_dispose(_ptr.assumingMemoryBound(to: spine_slot_pose_wrapper.self)) } }