// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import Foundation import SpineC /// ToProperty wrapper @objc(SpineToProperty) @objcMembers open class ToProperty: NSObject { public let _ptr: UnsafeMutableRawPointer public init(fromPointer ptr: spine_to_property) { self._ptr = UnsafeMutableRawPointer(ptr) super.init() } public var rtti: Rtti { let result = spine_to_property_get_rtti(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self)) return Rtti(fromPointer: result!) } public var offset: Float { get { let result = spine_to_property_get__offset(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self)) return result } set { spine_to_property_set__offset(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), newValue) } } public var max: Float { get { let result = spine_to_property_get__max(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self)) return result } set { spine_to_property_set__max(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), newValue) } } public var scale: Float { get { let result = spine_to_property_get__scale(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self)) return result } set { spine_to_property_set__scale(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), newValue) } } public func mix(_ pose: TransformConstraintPose) -> Float { let result = spine_to_property_mix(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_transform_constraint_pose_wrapper.self)) return result } public func apply(_ skeleton: Skeleton, _ pose: TransformConstraintPose, _ bone: BonePose, _ value: Float, _ local: Bool, _ additive: Bool) { spine_to_property_apply(_ptr.assumingMemoryBound(to: spine_to_property_wrapper.self), skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self), pose._ptr.assumingMemoryBound(to: spine_transform_constraint_pose_wrapper.self), bone._ptr.assumingMemoryBound(to: spine_bone_pose_wrapper.self), value, local, additive) } public static func rttiStatic() -> Rtti { let result = spine_to_property_rtti() return Rtti(fromPointer: result!) } }