#include #include int main() { SDL_Window *window = nullptr; SDL_Surface *surface = nullptr; if (SDL_Init(SDL_INIT_VIDEO)) { printf("Error: %s", SDL_GetError()); return -1; } window = SDL_CreateWindow("Spine SDL", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0); if (!window) { printf("Error: %s", SDL_GetError()); return -1; } SDL_Quit(); return 0; }