/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifndef Spine_BlockAllocator_h #define Spine_BlockAllocator_h #include #include #include #include #include namespace spine { struct Block { int size; int allocated; uint8_t *memory; int free() { return size - allocated; } bool canFit(int numBytes) { return free() >= numBytes; } uint8_t *allocate(int numBytes) { uint8_t *ptr = memory + allocated; allocated += numBytes; return ptr; } }; class BlockAllocator : public SpineObject { int initialBlockSize; Array blocks; public: BlockAllocator(int initialBlockSize) : initialBlockSize(initialBlockSize) { blocks.add(newBlock(initialBlockSize)); } ~BlockAllocator() { for (int i = 0, n = (int) blocks.size(); i < n; i++) { SpineExtension::free(blocks[i].memory, __FILE__, __LINE__); } } template T *allocate(size_t num) { return (T *) _allocate((int) (sizeof(T) * num)); } void compress() { if (blocks.size() == 1) { blocks[0].allocated = 0; return; } int totalSize = 0; for (int i = 0, n = (int) blocks.size(); i < n; i++) { totalSize += blocks[i].size; SpineExtension::free(blocks[i].memory, __FILE__, __LINE__); } blocks.clear(); blocks.add(newBlock(totalSize)); } private: void *_allocate(int numBytes) { // 16-byte align allocations int alignedNumBytes = numBytes + (numBytes % 16 != 0 ? 16 - (numBytes % 16) : 0); Block *block = &blocks[blocks.size() - 1]; if (!block->canFit(alignedNumBytes)) { blocks.add(newBlock(MathUtil::max(initialBlockSize, alignedNumBytes))); block = &blocks[blocks.size() - 1]; } return block->allocate(alignedNumBytes); } Block newBlock(int numBytes) { Block block = {MathUtil::max(initialBlockSize, numBytes), 0, nullptr}; block.memory = SpineExtension::alloc(block.size, __FILE__, __LINE__); return block; } }; } #endif