/****************************************************************************** * Spine Runtimes License Agreement * Last updated May 1, 2019. Replaces all prior versions. * * Copyright (c) 2013-2019, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN * NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS * INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ module spine { export abstract class Texture { protected _image: HTMLImageElement; constructor (image: HTMLImageElement) { this._image = image; } getImage (): HTMLImageElement { return this._image; } abstract setFilters (minFilter: TextureFilter, magFilter: TextureFilter): void; abstract setWraps (uWrap: TextureWrap, vWrap: TextureWrap): void; abstract dispose (): void; public static filterFromString (text: string): TextureFilter { switch (text.toLowerCase()) { case "nearest": return TextureFilter.Nearest; case "linear": return TextureFilter.Linear; case "mipmap": return TextureFilter.MipMap; case "mipmapnearestnearest": return TextureFilter.MipMapNearestNearest; case "mipmaplinearnearest": return TextureFilter.MipMapLinearNearest; case "mipmapnearestlinear": return TextureFilter.MipMapNearestLinear; case "mipmaplinearlinear": return TextureFilter.MipMapLinearLinear; default: throw new Error(`Unknown texture filter ${text}`); } } public static wrapFromString (text: string): TextureWrap { switch (text.toLowerCase()) { case "mirroredtepeat": return TextureWrap.MirroredRepeat; case "clamptoedge": return TextureWrap.ClampToEdge; case "repeat": return TextureWrap.Repeat; default: throw new Error(`Unknown texture wrap ${text}`); } } } export enum TextureFilter { Nearest = 9728, // WebGLRenderingContext.NEAREST Linear = 9729, // WebGLRenderingContext.LINEAR MipMap = 9987, // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR MipMapNearestNearest = 9984, // WebGLRenderingContext.NEAREST_MIPMAP_NEAREST MipMapLinearNearest = 9985, // WebGLRenderingContext.LINEAR_MIPMAP_NEAREST MipMapNearestLinear = 9986, // WebGLRenderingContext.NEAREST_MIPMAP_LINEAR MipMapLinearLinear = 9987 // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR } export enum TextureWrap { MirroredRepeat = 33648, // WebGLRenderingContext.MIRRORED_REPEAT ClampToEdge = 33071, // WebGLRenderingContext.CLAMP_TO_EDGE Repeat = 10497 // WebGLRenderingContext.REPEAT } export class TextureRegion { renderObject: any; u = 0; v = 0; u2 = 0; v2 = 0; width = 0; height = 0; rotate = false; offsetX = 0; offsetY = 0; originalWidth = 0; originalHeight = 0; } export class FakeTexture extends Texture { setFilters(minFilter: TextureFilter, magFilter: TextureFilter) { } setWraps(uWrap: TextureWrap, vWrap: TextureWrap) { } dispose() { } } }