/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineTransformConstraint.h" void SpineTransformConstraint::_bind_methods() { ClassDB::bind_method(D_METHOD("update"), &SpineTransformConstraint::update); ClassDB::bind_method(D_METHOD("get_data"), &SpineTransformConstraint::get_data); ClassDB::bind_method(D_METHOD("get_bones"), &SpineTransformConstraint::get_bones); ClassDB::bind_method(D_METHOD("get_target"), &SpineTransformConstraint::get_target); ClassDB::bind_method(D_METHOD("set_target", "v"), &SpineTransformConstraint::set_target); ClassDB::bind_method(D_METHOD("get_mix_rotate"), &SpineTransformConstraint::get_mix_rotate); ClassDB::bind_method(D_METHOD("set_mix_rotate", "v"), &SpineTransformConstraint::set_mix_rotate); ClassDB::bind_method(D_METHOD("get_mix_x"), &SpineTransformConstraint::get_mix_x); ClassDB::bind_method(D_METHOD("set_mix_x", "v"), &SpineTransformConstraint::set_mix_x); ClassDB::bind_method(D_METHOD("get_mix_y"), &SpineTransformConstraint::get_mix_y); ClassDB::bind_method(D_METHOD("set_mix_y", "v"), &SpineTransformConstraint::set_mix_y); ClassDB::bind_method(D_METHOD("get_mix_scale_x"), &SpineTransformConstraint::get_mix_scale_x); ClassDB::bind_method(D_METHOD("set_mix_scale_x", "v"), &SpineTransformConstraint::set_mix_scale_x); ClassDB::bind_method(D_METHOD("get_mix_scale_y"), &SpineTransformConstraint::get_mix_scale_y); ClassDB::bind_method(D_METHOD("set_mix_scale_y", "v"), &SpineTransformConstraint::set_mix_scale_y); ClassDB::bind_method(D_METHOD("get_mix_shear_y"), &SpineTransformConstraint::get_mix_shear_y); ClassDB::bind_method(D_METHOD("set_mix_shear_y", "v"), &SpineTransformConstraint::set_mix_shear_y); ClassDB::bind_method(D_METHOD("is_active"), &SpineTransformConstraint::is_active); ClassDB::bind_method(D_METHOD("set_active", "v"), &SpineTransformConstraint::set_active); } SpineTransformConstraint::SpineTransformConstraint() : transform_constraint(NULL) {} SpineTransformConstraint::~SpineTransformConstraint() {} void SpineTransformConstraint::update() { transform_constraint->update(); } int SpineTransformConstraint::get_order() { return transform_constraint->getOrder(); } Ref SpineTransformConstraint::get_data() { auto &d = transform_constraint->getData(); Ref gd_d(memnew(SpineTransformConstraintData)); gd_d->set_spine_object(&d); return gd_d; } Array SpineTransformConstraint::get_bones() { auto &bs = transform_constraint->getBones(); Array gd_bs; gd_bs.resize(bs.size()); for (size_t i = 0; i < bs.size(); ++i) { auto b = bs[i]; if (b == NULL) gd_bs[i] = Ref(NULL); Ref gd_b(memnew(SpineBone)); gd_b->set_spine_object(b); gd_bs[i] = gd_b; } return gd_bs; } Ref SpineTransformConstraint::get_target() { auto b = transform_constraint->getTarget(); if (b == NULL) return NULL; Ref gd_b(memnew(SpineBone)); gd_b->set_spine_object(b); return gd_b; } void SpineTransformConstraint::set_target(Ref v) { if (v.is_valid()) { transform_constraint->setTarget(v->get_spine_object()); } else { transform_constraint->setTarget(NULL); } } float SpineTransformConstraint::get_mix_rotate() { return transform_constraint->getMixRotate(); } void SpineTransformConstraint::set_mix_rotate(float v) { transform_constraint->setMixRotate(v); } float SpineTransformConstraint::get_mix_x() { return transform_constraint->getMixX(); } void SpineTransformConstraint::set_mix_x(float v) { transform_constraint->setMixX(v); } float SpineTransformConstraint::get_mix_y() { return transform_constraint->getMixY(); } void SpineTransformConstraint::set_mix_y(float v) { transform_constraint->setMixY(v); } float SpineTransformConstraint::get_mix_scale_x() { return transform_constraint->getMixScaleX(); } void SpineTransformConstraint::set_mix_scale_x(float v) { transform_constraint->setMixScaleX(v); } float SpineTransformConstraint::get_mix_scale_y() { return transform_constraint->getMixScaleY(); } void SpineTransformConstraint::set_mix_scale_y(float v) { transform_constraint->setMixScaleY(v); } float SpineTransformConstraint::get_mix_shear_y() { return transform_constraint->getMixShearY(); } void SpineTransformConstraint::set_mix_shear_y(float v) { transform_constraint->setMixShearY(v); } bool SpineTransformConstraint::is_active() { return transform_constraint->isActive(); } void SpineTransformConstraint::set_active(bool v) { transform_constraint->setActive(v); }