#ifndef SPINE_SPINE_BONE_TIMELINE_H #define SPINE_SPINE_BONE_TIMELINE_H #include "../base.h" #include "types.h" #include "arrays.h" #ifdef __cplusplus extern "C" { #endif SPINE_C_API void spine_bone_timeline_dispose(spine_bone_timeline self); SPINE_C_API spine_rtti spine_bone_timeline_get_rtti(spine_bone_timeline self); /** * The index of the bone in Skeleton::getBones() that will be changed when this * timeline is applied. */ SPINE_C_API int spine_bone_timeline_get_bone_index(spine_bone_timeline self); SPINE_C_API void spine_bone_timeline_set_bone_index(spine_bone_timeline self, int inValue); SPINE_C_API spine_rtti spine_bone_timeline_rtti(void); #ifdef __cplusplus } #endif #endif /* SPINE_SPINE_BONE_TIMELINE_H */