#ifndef SPINE_SPINE_TRANSFORM_CONSTRAINT_BASE_H #define SPINE_SPINE_TRANSFORM_CONSTRAINT_BASE_H #include "../base.h" #include "types.h" #include "arrays.h" #ifdef __cplusplus extern "C" { #endif SPINE_C_API void spine_transform_constraint_base_dispose(spine_transform_constraint_base self); SPINE_C_API spine_transform_constraint_data spine_transform_constraint_base_get_data(spine_transform_constraint_base self); SPINE_C_API spine_transform_constraint_pose spine_transform_constraint_base_get_pose(spine_transform_constraint_base self); SPINE_C_API spine_transform_constraint_pose spine_transform_constraint_base_get_applied_pose(spine_transform_constraint_base self); SPINE_C_API void spine_transform_constraint_base_reset_constrained(spine_transform_constraint_base self); SPINE_C_API void spine_transform_constraint_base_constrained(spine_transform_constraint_base self); SPINE_C_API bool spine_transform_constraint_base_is_pose_equal_to_applied(spine_transform_constraint_base self); SPINE_C_API bool spine_transform_constraint_base_is_active(spine_transform_constraint_base self); SPINE_C_API void spine_transform_constraint_base_set_active(spine_transform_constraint_base self, bool active); SPINE_C_API spine_rtti spine_transform_constraint_base_get_rtti(spine_transform_constraint_base self); SPINE_C_API void spine_transform_constraint_base_sort(spine_transform_constraint_base self, spine_skeleton skeleton); SPINE_C_API bool spine_transform_constraint_base_is_source_active(spine_transform_constraint_base self); /** * Inherited from Update */ SPINE_C_API void spine_transform_constraint_base_update(spine_transform_constraint_base self, spine_skeleton skeleton, spine_physics physics); SPINE_C_API spine_rtti spine_transform_constraint_base_rtti(void); #ifdef __cplusplus } #endif #endif /* SPINE_SPINE_TRANSFORM_CONSTRAINT_BASE_H */