#ifndef SPINE_REGIONATTACHMENT_H_ #define SPINE_REGIONATTACHMENT_H_ #include "cocos2d.h" #include USING_NS_CC; namespace spine { class Bone; class AtlasRegion; class RegionAttachment: public BaseRegionAttachment { public: ccV3F_C4B_T2F_Quad vertices; CCTexture2D *texture; RegionAttachment (AtlasRegion *region); virtual void updateWorldVertices (Bone *bone); virtual void draw (Slot *slot); }; } /* namespace spine */ #endif /* SPINE_REGIONATTACHMENT_H_ */