// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import 'package:universal_ffi/ffi.dart'; import 'package:universal_ffi/ffi_utils.dart'; import 'spine_dart_bindings_generated.dart'; import '../spine_bindings.dart'; import 'rtti.dart'; import 'arrays.dart'; import 'bone_data.dart'; import 'constraint.dart'; import 'constraint_data.dart'; import 'ik_constraint.dart'; import 'path_constraint.dart'; import 'physics_constraint.dart'; import 'posed_data.dart'; import 'skeleton.dart'; import 'slider.dart'; import 'transform_constraint.dart'; import 'transform_constraint_pose.dart'; /// Stores the setup pose for a TransformConstraint. /// /// See https://esotericsoftware.com/spine-transform-constraints Transform /// constraints in the Spine User Guide. class TransformConstraintData extends PosedData implements ConstraintData { final Pointer _ptr; TransformConstraintData.fromPointer(this._ptr) : super.fromPointer(SpineBindings.bindings.spine_transform_constraint_data_cast_to_posed_data(_ptr)); /// Get the native pointer for FFI calls @override Pointer get nativePtr => _ptr; factory TransformConstraintData(String name) { final ptr = SpineBindings.bindings.spine_transform_constraint_data_create(name.toNativeUtf8().cast()); return TransformConstraintData.fromPointer(ptr); } @override void dispose() { SpineBindings.bindings.spine_transform_constraint_data_dispose(_ptr); } @override Rtti get rtti { final result = SpineBindings.bindings.spine_transform_constraint_data_get_rtti(_ptr); return Rtti.fromPointer(result); } @override Constraint createMethod(Skeleton skeleton) { final result = SpineBindings.bindings.spine_transform_constraint_data_create_method(_ptr, skeleton.nativePtr.cast()); final rtti = SpineBindings.bindings.spine_constraint_get_rtti(result); final className = SpineBindings.bindings.spine_rtti_get_class_name(rtti).cast().toDartString(); switch (className) { case 'IkConstraint': final castedPtr = SpineBindings.bindings.spine_constraint_cast_to_ik_constraint(result); return IkConstraint.fromPointer(castedPtr); case 'PathConstraint': final castedPtr = SpineBindings.bindings.spine_constraint_cast_to_path_constraint(result); return PathConstraint.fromPointer(castedPtr); case 'PhysicsConstraint': final castedPtr = SpineBindings.bindings.spine_constraint_cast_to_physics_constraint(result); return PhysicsConstraint.fromPointer(castedPtr); case 'Slider': final castedPtr = SpineBindings.bindings.spine_constraint_cast_to_slider(result); return Slider.fromPointer(castedPtr); case 'TransformConstraint': final castedPtr = SpineBindings.bindings.spine_constraint_cast_to_transform_constraint(result); return TransformConstraint.fromPointer(castedPtr); default: throw UnsupportedError('Unknown concrete type: $className for abstract class Constraint'); } } /// The bones that will be modified by this transform constraint. ArrayBoneData get bones { final result = SpineBindings.bindings.spine_transform_constraint_data_get_bones(_ptr); return ArrayBoneData.fromPointer(result); } /// The bone whose world transform will be copied to the constrained bones. BoneData get source { final result = SpineBindings.bindings.spine_transform_constraint_data_get_source(_ptr); return BoneData.fromPointer(result); } set source(BoneData value) { SpineBindings.bindings.spine_transform_constraint_data_set_source(_ptr, value.nativePtr.cast()); } /// An offset added to the constrained bone rotation. double get offsetRotation { final result = SpineBindings.bindings.spine_transform_constraint_data_get_offset_rotation(_ptr); return result; } set offsetRotation(double value) { SpineBindings.bindings.spine_transform_constraint_data_set_offset_rotation(_ptr, value); } /// An offset added to the constrained bone X translation. double get offsetX { final result = SpineBindings.bindings.spine_transform_constraint_data_get_offset_x(_ptr); return result; } set offsetX(double value) { SpineBindings.bindings.spine_transform_constraint_data_set_offset_x(_ptr, value); } /// An offset added to the constrained bone Y translation. double get offsetY { final result = SpineBindings.bindings.spine_transform_constraint_data_get_offset_y(_ptr); return result; } set offsetY(double value) { SpineBindings.bindings.spine_transform_constraint_data_set_offset_y(_ptr, value); } /// An offset added to the constrained bone scaleX. double get offsetScaleX { final result = SpineBindings.bindings.spine_transform_constraint_data_get_offset_scale_x(_ptr); return result; } set offsetScaleX(double value) { SpineBindings.bindings.spine_transform_constraint_data_set_offset_scale_x(_ptr, value); } /// An offset added to the constrained bone scaleY. double get offsetScaleY { final result = SpineBindings.bindings.spine_transform_constraint_data_get_offset_scale_y(_ptr); return result; } set offsetScaleY(double value) { SpineBindings.bindings.spine_transform_constraint_data_set_offset_scale_y(_ptr, value); } /// An offset added to the constrained bone shearY. double get offsetShearY { final result = SpineBindings.bindings.spine_transform_constraint_data_get_offset_shear_y(_ptr); return result; } set offsetShearY(double value) { SpineBindings.bindings.spine_transform_constraint_data_set_offset_shear_y(_ptr, value); } /// Reads the source bone's local transform instead of its world transform. bool get localSource { final result = SpineBindings.bindings.spine_transform_constraint_data_get_local_source(_ptr); return result; } set localSource(bool value) { SpineBindings.bindings.spine_transform_constraint_data_set_local_source(_ptr, value); } /// Sets the constrained bones' local transforms instead of their world /// transforms. bool get localTarget { final result = SpineBindings.bindings.spine_transform_constraint_data_get_local_target(_ptr); return result; } set localTarget(bool value) { SpineBindings.bindings.spine_transform_constraint_data_set_local_target(_ptr, value); } /// Adds the source bone transform to the constrained bones instead of setting /// it absolutely. bool get additive { final result = SpineBindings.bindings.spine_transform_constraint_data_get_additive(_ptr); return result; } set additive(bool value) { SpineBindings.bindings.spine_transform_constraint_data_set_additive(_ptr, value); } /// Prevents constrained bones from exceeding the ranged defined by offset and /// max. bool get clamp { final result = SpineBindings.bindings.spine_transform_constraint_data_get_clamp(_ptr); return result; } set clamp(bool value) { SpineBindings.bindings.spine_transform_constraint_data_set_clamp(_ptr, value); } /// The mapping of transform properties to other transform properties. ArrayFromProperty get properties { final result = SpineBindings.bindings.spine_transform_constraint_data_get_properties(_ptr); return ArrayFromProperty.fromPointer(result); } TransformConstraintPose get setupPose { final result = SpineBindings.bindings.spine_transform_constraint_data_get_setup_pose(_ptr); return TransformConstraintPose.fromPointer(result); } static Rtti rttiStatic() { final result = SpineBindings.bindings.spine_transform_constraint_data_rtti(); return Rtti.fromPointer(result); } }