/****************************************************************************** * Spine Runtimes License Agreement * Last updated July 28, 2023. Replaces all prior versions. * * Copyright (c) 2013-2023, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software or * otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #pragma once #include "SpineCommon.h" class SpineConstant : public Object { GDCLASS(SpineConstant, Object); protected: static void _bind_methods(); public: enum MixBlend { MixBlend_Setup = 0, MixBlend_First, MixBlend_Replace, MixBlend_Add }; enum MixDirection { MixDirection_In = 0, MixDirection_Out }; enum PropertyId { Property_Rotate = 1 << 0, Property_X = 1 << 1, Property_Y = 1 << 2, Property_ScaleX = 1 << 3, Property_ScaleY = 1 << 4, Property_ShearX = 1 << 5, Property_ShearY = 1 << 6, Property_Rgb = 1 << 7, Property_Alpha = 1 << 8, Property_Rgb2 = 1 << 9, Property_Attachment = 1 << 10, Property_Deform = 1 << 11, Property_Event = 1 << 12, Property_DrawOrder = 1 << 13, Property_IkConstraint = 1 << 14, Property_TransformConstraint = 1 << 15, Property_PathConstraintPosition = 1 << 16, Property_PathConstraintSpacing = 1 << 17, Property_PathConstraintMix = 1 << 18, Property_Sequence = 1 << 19 }; enum Inherit { Inherit_Normal = 0, Inherit_OnlyTranslation, Inherit_NoRotationOrReflection, Inherit_NoScale, Inherit_NoScaleOrReflection }; enum PositionMode { PositionMode_Fixed = 0, PositionMode_Percent }; enum SpacingMode { SpacingMode_Length = 0, SpacingMode_Fixed, SpacingMode_Percent }; enum RotateMode { RotateMode_Tangent = 0, RotateMode_Chain, RotateMode_ChainScale }; enum BlendMode { BlendMode_Normal = 0, BlendMode_Additive, BlendMode_Multiply, BlendMode_Screen }; enum UpdateMode { UpdateMode_Process, UpdateMode_Physics, UpdateMode_Manual }; enum BoneMode { BoneMode_Follow, BoneMode_Drive }; enum Physics { Physics_None, Physics_Reset, Physics_Update, Physics_Pose }; }; VARIANT_ENUM_CAST(SpineConstant::MixBlend) VARIANT_ENUM_CAST(SpineConstant::MixDirection) VARIANT_ENUM_CAST(SpineConstant::PropertyId) VARIANT_ENUM_CAST(SpineConstant::Inherit) VARIANT_ENUM_CAST(SpineConstant::PositionMode) VARIANT_ENUM_CAST(SpineConstant::SpacingMode) VARIANT_ENUM_CAST(SpineConstant::RotateMode) VARIANT_ENUM_CAST(SpineConstant::BlendMode) VARIANT_ENUM_CAST(SpineConstant::UpdateMode) VARIANT_ENUM_CAST(SpineConstant::BoneMode) VARIANT_ENUM_CAST(SpineConstant::Physics)