Stores a bone's local pose.
Stores a bone's local pose, which consists of the bone's position, rotation, scale, and shear in its local coordinate space (relative to its parent). The inherit property determines how parent world transforms affect this bone.
Returns the local x translation.
Sets the local x translation.
Returns the local y translation.
Sets the local y translation.
Returns the local rotation in degrees, counter clockwise.
Sets the local rotation in degrees, counter clockwise.
Returns the local scaleX.
Sets the local scaleX.
Returns the local scaleY.
Sets the local scaleY.
Returns the local shearX.
Sets the local shearX.
Returns the local shearY.
Sets the local shearY.
Returns how parent world transforms affect this bone. See [enum SpineConstant.Inherit].
Sets how parent world transforms affect this bone. See [enum SpineConstant.Inherit].
Sets both the local x and y translation at once.
Sets both the local scaleX and scaleY at once.
Sets both the local scaleX and scaleY to the same value.