// // Spine Runtimes License Agreement // Last updated April 5, 2025. Replaces all prior versions. // // Copyright (c) 2013-2025, Esoteric Software LLC // // Integration of the Spine Runtimes into software or otherwise creating // derivative works of the Spine Runtimes is permitted under the terms and // conditions of Section 2 of the Spine Editor License Agreement: // http://esotericsoftware.com/spine-editor-license // // Otherwise, it is permitted to integrate the Spine Runtimes into software // or otherwise create derivative works of the Spine Runtimes (collectively, // "Products"), provided that each user of the Products must obtain their own // Spine Editor license and redistribution of the Products in any form must // include this license and copyright notice. // // THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, // BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF // THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // AUTO GENERATED FILE, DO NOT EDIT. import Foundation import SpineC /// Changes a slot's SlotPose::getDeform() to deform a VertexAttachment. @objc(SpineDeformTimeline) @objcMembers public class DeformTimeline: SlotCurveTimeline { @nonobjc public init(fromPointer ptr: spine_deform_timeline) { super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_slot_curve_timeline_wrapper.self)) } public convenience init(_ frameCount: Int, _ bezierCount: Int, _ slotIndex: Int32, _ attachment: VertexAttachment) { let ptr = spine_deform_timeline_create( frameCount, bezierCount, slotIndex, attachment._ptr.assumingMemoryBound(to: spine_vertex_attachment_wrapper.self)) self.init(fromPointer: ptr!) } /// The attachment that will be deformed. public var attachment: VertexAttachment { get { let result = spine_deform_timeline_get_attachment(_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self)) let rtti = spine_vertex_attachment_get_rtti(result!) let rttiClassName = String(cString: spine_rtti_get_class_name(rtti)!) switch rttiClassName { case "BoundingBoxAttachment": let castedPtr = spine_vertex_attachment_cast_to_bounding_box_attachment(result!) return BoundingBoxAttachment(fromPointer: castedPtr!) case "ClippingAttachment": let castedPtr = spine_vertex_attachment_cast_to_clipping_attachment(result!) return ClippingAttachment(fromPointer: castedPtr!) case "MeshAttachment": let castedPtr = spine_vertex_attachment_cast_to_mesh_attachment(result!) return MeshAttachment(fromPointer: castedPtr!) case "PathAttachment": let castedPtr = spine_vertex_attachment_cast_to_path_attachment(result!) return PathAttachment(fromPointer: castedPtr!) default: fatalError("Unknown concrete type: \(rttiClassName) for abstract class VertexAttachment") } } set { spine_deform_timeline_set_attachment( _ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self), newValue._ptr.assumingMemoryBound(to: spine_vertex_attachment_wrapper.self)) } } /// Sets the time and vertices for the specified frame. public func setFrame(_ frameIndex: Int32, _ time: Float, _ vertices: ArrayFloat) { spine_deform_timeline_set_frame( _ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self), frameIndex, time, vertices._ptr.assumingMemoryBound(to: spine_array_float_wrapper.self)) } public func getCurvePercent(_ time: Float, _ frame: Int32) -> Float { let result = spine_deform_timeline_get_curve_percent(_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self), time, frame) return result } public func dispose() { spine_deform_timeline_dispose(_ptr.assumingMemoryBound(to: spine_deform_timeline_wrapper.self)) } }