type EffectParameter = number | Vec3Arr; /** Represents the parameters for a single effect on a IWorldInstance, ILayer or ILayout. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/object-interfaces/ieffectinstance | IEffectInstance documentation } */ declare class IEffectInstance { readonly index: number; readonly name: string; isActive: boolean; setParameter(index: number, value: EffectParameter): void; getParameter(index: number): EffectParameter; }