/** SDK base class for a world instance. * @see {@link https://www.construct.net/en/make-games/manuals/construct-3/scripting/scripting-reference/addon-sdk-interfaces/isdkworldinstancebase | ISDKWorldInstanceBase documentation } */ declare class ISDKWorldInstanceBase_ extends IWorldInstanceSDKBase { _handleRendererContextLoss(): void; _onRendererContextLost(): void; _onRendererContextRestored(): void; _draw(renderer: IRenderer): void; _rendersToOwnZPlane(): boolean; _mustPreDraw(): boolean; } declare var ISDKWorldInstanceBase: typeof ISDKWorldInstanceBase_;