/** Base class of an actively running timeline or tween. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/interfaces/itimelinestatebase | ITimelineStateBase documentation } */ declare class ITimelineStateBase { pause(): void; resume(): void; stop(): void; hasTags(tags: string): boolean; time: number; totalTime: number; isLooping: boolean; isPingPong: boolean; playbackRate: number; readonly progress: number; readonly tags: string; readonly finished: Promise; readonly isPlaying: boolean; readonly isPaused: boolean; readonly isReleased: boolean; }