/** Represents an actively running tween. * @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/interfaces/itweenstate | ITweenState documentation } */ declare class ITweenState extends ITimelineStateBase { stop(): void; setEase(easeName: string): void; readonly instance: IWorldInstance; isDestroyOnComplete: boolean; readonly value: number; readonly finished: Promise; readonly released: Promise; }