spine-runtimes/Package.swift
Byeong Gwan 880f3c59f5
[ios] backport from 4.3-beta: expose explict module for c & cpp (#2975)
* [ios] backport from 4.3-beta: expose explict module for c & cpp

- standard user can import spine-c based api as usual
- dedicated swift/cpp user can import cpp interface with explict import and enabling cpp interp
- objective-c user can import cpp using objective-c++

* [ios] expose `SpineCppLite` so that the library user can build there own runtime based on swift package => macOS, spriteKit texture
2025-11-17 15:01:21 +01:00

63 lines
1.6 KiB
Swift

// swift-tools-version: 5.9
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
name: "spine-ios",
platforms: [
.iOS(.v13),
.tvOS(.v13),
.macCatalyst(.v13),
.visionOS(.v1),
.macOS(.v10_15),
.watchOS(.v6),
],
products: [
// Products define the executables and libraries a package produces, making them visible to other packages.
.library(
name: "Spine",
targets: ["SpineModule"]
),
.library(
name: "SpineCppLite",
targets: ["SpineCppLite"]
)
],
targets: [
.target(
name: "SpineModule",
dependencies: [
.byName(
name: "Spine",
condition: .when(platforms: [
.iOS,
])
),
"SpineCppLite",
"SpineShadersStructs",
],
path: "spine-ios/Sources/SpineModule"
),
.target(
name: "Spine",
dependencies: [
"SpineCppLite", "SpineShadersStructs"
],
path: "spine-ios/Sources/Spine"
),
.target(
name: "SpineCppLite",
path: "spine-ios/Sources/SpineCppLite",
linkerSettings: [
.linkedLibrary("c++"),
]
),
.systemLibrary(
name: "SpineShadersStructs",
path: "spine-ios/Sources/SpineShadersStructs"
)
],
cxxLanguageStandard: .cxx11
)