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12 lines
282 B
C#
12 lines
282 B
C#
using UnrealBuildTool;
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public class SpineUEEditorTarget : TargetRules
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{
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public SpineUEEditorTarget(TargetInfo target) : base(target)
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{
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DefaultBuildSettings = BuildSettingsVersion.Latest;
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Type = TargetType.Editor;
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ExtraModuleNames.AddRange(new string[] { "SpineUE" });
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}
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}
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