spine-runtimes/spine-ue/Source/SpineUEEditor.Target.cs
2024-05-10 14:12:02 +02:00

12 lines
282 B
C#

using UnrealBuildTool;
public class SpineUEEditorTarget : TargetRules
{
public SpineUEEditorTarget(TargetInfo target) : base(target)
{
DefaultBuildSettings = BuildSettingsVersion.Latest;
Type = TargetType.Editor;
ExtraModuleNames.AddRange(new string[] { "SpineUE" });
}
}