mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 09:16:01 +08:00
23 lines
1.3 KiB
JSON
23 lines
1.3 KiB
JSON
{
|
|
"name": "com.esotericsoftware.spine.addressables",
|
|
"displayName": "Spine Addressables Extensions [Experimental]",
|
|
"description": "This experimental plugin provides integration of Addressables on-demand texture loading for the spine-unity runtime.\nPlease be sure to test this package first and create backups of your project before using.\n\nUsage: First declare your target Material textures as addressable. Then select the SpineAtlasAsset, right-click the SpineAtlasAsset Inspector heading and select 'Add Addressables Loader'. This generates an 'AddressableTextureLoader' asset providing configuration parameters and sets up low-resolution placeholder textures which are automatically assigned in a pre-build step when building your game executable.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime (via the spine-unity unitypackage), version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)",
|
|
"version": "4.2.0-preview.4",
|
|
"unity": "2018.3",
|
|
"author": {
|
|
"name": "Esoteric Software",
|
|
"email": "contact@esotericsoftware.com",
|
|
"url": "http://esotericsoftware.com/"
|
|
},
|
|
"dependencies": {
|
|
"com.unity.addressables": "1.18.19",
|
|
"com.esotericsoftware.spine.spine-unity": "4.2.21",
|
|
"com.esotericsoftware.spine.on-demand-loading": "4.2.0"
|
|
},
|
|
"keywords": [
|
|
"spine",
|
|
"addressables",
|
|
"preview"
|
|
]
|
|
}
|