spine-runtimes/spine-ios/Sources/SpineSwift/Generated/path_constraint_data.swift
Mario Zechner 4200024fbb Formatting
2025-10-29 14:59:01 +01:00

163 lines
7.2 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// Stores the setup pose for a PathConstraint.
///
/// See https://esotericsoftware.com/spine-path-constraints Path constraints in the Spine User
/// Guide.
@objc(SpinePathConstraintData)
@objcMembers
public class PathConstraintData: PosedData, ConstraintData {
@nonobjc
public init(fromPointer ptr: spine_path_constraint_data) {
super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_posed_data_wrapper.self))
}
public convenience init(_ name: String) {
let ptr = spine_path_constraint_data_create(name)
self.init(fromPointer: ptr!)
}
public var rtti: Rtti {
let result = spine_path_constraint_data_get_rtti(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return Rtti(fromPointer: result!)
}
/// The bones that will be modified by this path constraint.
public var bones: ArrayBoneData {
let result = spine_path_constraint_data_get_bones(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return ArrayBoneData(fromPointer: result!)
}
/// The slot whose path attachment will be used to constrained the bones.
public var slot: SlotData {
get {
let result = spine_path_constraint_data_get_slot(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return SlotData(fromPointer: result!)
}
set {
spine_path_constraint_data_set_slot(
_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self),
newValue._ptr.assumingMemoryBound(to: spine_slot_data_wrapper.self))
}
}
/// The mode for positioning the first bone on the path.
public var positionMode: PositionMode {
get {
let result = spine_path_constraint_data_get_position_mode(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return PositionMode(rawValue: Int32(result.rawValue))!
}
set {
spine_path_constraint_data_set_position_mode(
_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self), spine_position_mode(rawValue: UInt32(newValue.rawValue)))
}
}
/// The mode for positioning the bones after the first bone on the path.
public var spacingMode: SpacingMode {
get {
let result = spine_path_constraint_data_get_spacing_mode(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return SpacingMode(rawValue: Int32(result.rawValue))!
}
set {
spine_path_constraint_data_set_spacing_mode(
_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self), spine_spacing_mode(rawValue: UInt32(newValue.rawValue)))
}
}
/// The mode for adjusting the rotation of the bones.
public var rotateMode: RotateMode {
get {
let result = spine_path_constraint_data_get_rotate_mode(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return RotateMode(rawValue: Int32(result.rawValue))!
}
set {
spine_path_constraint_data_set_rotate_mode(
_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self), spine_rotate_mode(rawValue: UInt32(newValue.rawValue)))
}
}
/// An offset added to the constrained bone rotation.
public var offsetRotation: Float {
get {
let result = spine_path_constraint_data_get_offset_rotation(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return result
}
set {
spine_path_constraint_data_set_offset_rotation(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self), newValue)
}
}
public var setupPose: PathConstraintPose {
let result = spine_path_constraint_data_get_setup_pose(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
return PathConstraintPose(fromPointer: result!)
}
public func createMethod(_ skeleton: Skeleton) -> Constraint {
let result = spine_path_constraint_data_create_method(
_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self), skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self))
let rtti = spine_constraint_get_rtti(result!)
let rttiClassName = String(cString: spine_rtti_get_class_name(rtti)!)
switch rttiClassName {
case "IkConstraint":
let castedPtr = spine_constraint_cast_to_ik_constraint(result!)
return IkConstraint(fromPointer: castedPtr!)
case "PathConstraint":
let castedPtr = spine_constraint_cast_to_path_constraint(result!)
return PathConstraint(fromPointer: castedPtr!)
case "PhysicsConstraint":
let castedPtr = spine_constraint_cast_to_physics_constraint(result!)
return PhysicsConstraint(fromPointer: castedPtr!)
case "Slider":
let castedPtr = spine_constraint_cast_to_slider(result!)
return Slider(fromPointer: castedPtr!)
case "TransformConstraint":
let castedPtr = spine_constraint_cast_to_transform_constraint(result!)
return TransformConstraint(fromPointer: castedPtr!)
default:
fatalError("Unknown concrete type: \(rttiClassName) for abstract class Constraint")
}
}
public static func rttiStatic() -> Rtti {
let result = spine_path_constraint_data_rtti()
return Rtti(fromPointer: result!)
}
public override func dispose() {
spine_path_constraint_data_dispose(_ptr.assumingMemoryBound(to: spine_path_constraint_data_wrapper.self))
}
}