spine-runtimes/spine-ios/Sources/SpineSwift/Generated/transform_constraint.swift
Mario Zechner 4200024fbb Formatting
2025-10-29 14:59:01 +01:00

79 lines
3.6 KiB
Swift

//
// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// AUTO GENERATED FILE, DO NOT EDIT.
import Foundation
import SpineC
/// TransformConstraint wrapper
@objc(SpineTransformConstraint)
@objcMembers
public class TransformConstraint: TransformConstraintBase {
@nonobjc
public init(fromPointer ptr: spine_transform_constraint) {
super.init(fromPointer: UnsafeMutableRawPointer(ptr).assumingMemoryBound(to: spine_transform_constraint_base_wrapper.self))
}
public convenience init(_ data: TransformConstraintData, _ skeleton: Skeleton) {
let ptr = spine_transform_constraint_create(
data._ptr.assumingMemoryBound(to: spine_transform_constraint_data_wrapper.self),
skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self))
self.init(fromPointer: ptr!)
}
/// The bones that will be modified by this transform constraint.
public var bones: ArrayBonePose {
let result = spine_transform_constraint_get_bones(_ptr.assumingMemoryBound(to: spine_transform_constraint_wrapper.self))
return ArrayBonePose(fromPointer: result!)
}
/// The bone whose world transform will be copied to the constrained bones.
public var source: Bone {
get {
let result = spine_transform_constraint_get_source(_ptr.assumingMemoryBound(to: spine_transform_constraint_wrapper.self))
return Bone(fromPointer: result!)
}
set {
spine_transform_constraint_set_source(
_ptr.assumingMemoryBound(to: spine_transform_constraint_wrapper.self), newValue._ptr.assumingMemoryBound(to: spine_bone_wrapper.self))
}
}
public func copyAttachment(_ skeleton: Skeleton) -> TransformConstraint {
let result = spine_transform_constraint_copy(
_ptr.assumingMemoryBound(to: spine_transform_constraint_wrapper.self), skeleton._ptr.assumingMemoryBound(to: spine_skeleton_wrapper.self))
return TransformConstraint(fromPointer: result!)
}
public override func dispose() {
spine_transform_constraint_dispose(_ptr.assumingMemoryBound(to: spine_transform_constraint_wrapper.self))
}
}