Mario Zechner e884b02f6d Revert "[cpp] Remove dll.h and SP_API"
This reverts commit 8bde2aeb543c7f51fd0224cd69ede246c719e6ea.
2025-09-10 13:58:03 +02:00

68 lines
2.6 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
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*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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#ifndef Spine_EventTimeline_h
#define Spine_EventTimeline_h
#include <spine/Timeline.h>
namespace spine {
/// Fires an Event when specific animation times are reached.
class SP_API EventTimeline : public Timeline {
friend class SkeletonBinary;
friend class SkeletonJson;
RTTI_DECL
public:
explicit EventTimeline(size_t frameCount);
~EventTimeline();
/// Fires events for frames > lastTime and <= time.
virtual void apply(Skeleton &skeleton, float lastTime, float time, Array<Event *> *events, float alpha, MixBlend blend,
MixDirection direction, bool appliedPose) override;
size_t getFrameCount();
/// The event for each frame.
Array<Event *> &getEvents();
/// Sets the time and event for the specified frame.
/// @param frame Between 0 and frameCount, inclusive.
void setFrame(size_t frame, Event &event);
private:
Array<Event *> _events;
};
}
#endif /* Spine_EventTimeline_h */