2025-05-26 13:24:06 +02:00

77 lines
3.1 KiB
TypeScript

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
export abstract class Texture {
protected _image: HTMLImageElement | ImageBitmap | any;
constructor (image: HTMLImageElement | ImageBitmap | any) {
this._image = image;
}
getImage (): HTMLImageElement | ImageBitmap | any {
return this._image;
}
abstract setFilters (minFilter: TextureFilter, magFilter: TextureFilter): void;
abstract setWraps (uWrap: TextureWrap, vWrap: TextureWrap): void;
abstract dispose (): void;
}
export enum TextureFilter {
Nearest = 9728, // WebGLRenderingContext.NEAREST
Linear = 9729, // WebGLRenderingContext.LINEAR
MipMap = 9987, // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
MipMapNearestNearest = 9984, // WebGLRenderingContext.NEAREST_MIPMAP_NEAREST
MipMapLinearNearest = 9985, // WebGLRenderingContext.LINEAR_MIPMAP_NEAREST
MipMapNearestLinear = 9986, // WebGLRenderingContext.NEAREST_MIPMAP_LINEAR
MipMapLinearLinear = 9987 // WebGLRenderingContext.LINEAR_MIPMAP_LINEAR
}
export enum TextureWrap {
MirroredRepeat = 33648, // WebGLRenderingContext.MIRRORED_REPEAT
ClampToEdge = 33071, // WebGLRenderingContext.CLAMP_TO_EDGE
Repeat = 10497 // WebGLRenderingContext.REPEAT
}
export class TextureRegion {
texture: any;
u = 0; v = 0;
u2 = 0; v2 = 0;
width = 0; height = 0;
degrees = 0;
offsetX = 0; offsetY = 0;
originalWidth = 0; originalHeight = 0;
}
export class FakeTexture extends Texture {
setFilters (minFilter: TextureFilter, magFilter: TextureFilter) { }
setWraps (uWrap: TextureWrap, vWrap: TextureWrap) { }
dispose () { }
}