NathanSweet e2fccf72d6 License update.
Changed from New BSD to a custom license. The new license requires a Spine license to use the code. If you have a valid Spine license, you can do whatever you like with the code. This should not be a problem for anyone using the runtimes with Spine, nothing changes. If using the runtimes without a Spine license, you now need a Spine license. This is because the runtimes were created explicitly to be used with Spine.
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The Spine runtime for Unity with 2D Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.

Requirements

  1. Unity 4.2+
  2. Latest 2D Toolkit

Instructions

  1. Copy spine-csharp/src to spine-unity-tk2d/Assets/Spine/spine-csharp.
  2. Open the Assets/examples/spineboy/spineboy.unity scene.
  3. Import 2D Toolkit into your project.

Setup Tutorial Video

Setup tutorial video

Notes

  • Atlas images should use premultiplied alpha.