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UnityMirror
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spine-runtimes
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spine-runtimes
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spine-ue4
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SpinePlugin
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badlogic
014e8d4425
[ue4] Removed runtime mesh component dependency, using procedural mesh component again. All samples are broken because of serialization issues.
2016-12-15 10:32:11 +01:00
..
Content
[ue4] Added RuntimeMeshComponent for better performance and debugging. Added blending test scene. Fixed renderer component, can do normal and additive blending, mulit-page atlases
2016-12-14 16:57:09 +01:00
Resources
[ue4] Start anew
2016-11-29 14:36:39 +01:00
Source
[ue4] Removed runtime mesh component dependency, using procedural mesh component again. All samples are broken because of serialization issues.
2016-12-15 10:32:11 +01:00
SpinePlugin.uplugin
[ue4] Reworked material generation so we can implement (most) blend modes
2016-12-14 11:32:47 +01:00