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3.1 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include <spine/SliderData.h>
#include <spine/Slider.h>
#include <spine/Skeleton.h>
using namespace spine;
RTTI_IMPL(SliderData, ConstraintData)
SliderData::SliderData(const String &name)
: ConstraintDataGeneric<Slider, SliderPose>(name), _animation(NULL), _additive(false), _loop(false), _bone(NULL), _property(NULL), _offset(0.0f),
_scale(0.0f), _local(false) {
}
Constraint &SliderData::create(Skeleton &skeleton) {
return *(new (__FILE__, __LINE__) Slider(*this, skeleton));
}
Animation &SliderData::getAnimation() {
return *_animation;
}
void SliderData::setAnimation(Animation &animation) {
_animation = &animation;
}
bool SliderData::getAdditive() {
return _additive;
}
void SliderData::setAdditive(bool additive) {
_additive = additive;
}
bool SliderData::getLoop() {
return _loop;
}
void SliderData::setLoop(bool loop) {
_loop = loop;
}
BoneData *SliderData::getBone() {
return _bone;
}
void SliderData::setBone(BoneData *bone) {
_bone = bone;
}
FromProperty *SliderData::getProperty() {
return _property;
}
void SliderData::setProperty(FromProperty *property) {
_property = property;
}
float SliderData::getScale() {
return _scale;
}
void SliderData::setScale(float scale) {
_scale = scale;
}
float SliderData::getOffset() {
return _offset;
}
void SliderData::setOffset(float offset) {
_offset = offset;
}
bool SliderData::getLocal() {
return _local;
}
void SliderData::setLocal(bool local) {
_local = local;
}