mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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115 lines
4.6 KiB
C++
115 lines
4.6 KiB
C++
/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_Json_h
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#define Spine_Json_h
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#include <spine/SpineObject.h>
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#ifndef SPINE_JSON_HAVE_PREV
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/* spine doesn't use the "prev" link in the Json sibling lists. */
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#define SPINE_JSON_HAVE_PREV 0
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#endif
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namespace spine {
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class SP_API Json : public SpineObject {
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friend class SkeletonJson;
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public:
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/* Json Types: */
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static const int JSON_FALSE;
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static const int JSON_TRUE;
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static const int JSON_NULL;
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static const int JSON_NUMBER;
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static const int JSON_STRING;
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static const int JSON_ARRAY;
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static const int JSON_OBJECT;
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/* Get item "string" from object. Case insensitive. */
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static Json *getItem(Json *object, const char *string);
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static const char *getString(Json *object, const char *name, const char *defaultValue);
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static float getFloat(Json *object, const char *name, float defaultValue);
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static int getInt(Json *object, const char *name, int defaultValue);
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/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when Json_create() returns 0. 0 when Json_create() succeeds. */
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static const char *getError();
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/* Supply a block of JSON, and this returns a Json object you can interrogate. Call Json_dispose when finished. */
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explicit Json(const char *value);
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~Json();
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private:
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static const char *_error;
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Json *_next;
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#if SPINE_JSON_HAVE_PREV
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Json* _prev; /* next/prev allow you to walk array/object chains. Alternatively, use getSize/getItem */
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#endif
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Json *_child; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
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int _type; /* The type of the item, as above. */
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int _size; /* The number of children. */
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const char *_valueString; /* The item's string, if type==JSON_STRING */
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int _valueInt; /* The item's number, if type==JSON_NUMBER */
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float _valueFloat; /* The item's number, if type==JSON_NUMBER */
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const char *_name; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
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/* Utility to jump whitespace and cr/lf */
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static const char *skip(const char *inValue);
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/* Parser core - when encountering text, process appropriately. */
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static const char *parseValue(Json *item, const char *value);
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/* Parse the input text into an unescaped cstring, and populate item. */
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static const char *parseString(Json *item, const char *str);
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/* Parse the input text to generate a number, and populate the result into item. */
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static const char *parseNumber(Json *item, const char *num);
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/* Build an array from input text. */
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static const char *parseArray(Json *item, const char *value);
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/* Build an object from the text. */
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static const char *parseObject(Json *item, const char *value);
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static int json_strcasecmp(const char *s1, const char *s2);
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};
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}
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#endif /* Spine_Json_h */
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