mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 09:16:01 +08:00
Fixes additional compatibility issues found when building against Godot 4.5:
1. String::parse_utf8() deprecated and removed in Godot 4.5
- Replaced with String::utf8() for Godot 4.5+
- Added version guards to maintain compatibility with older versions
- Affected files: SpineAnimation, SpineAnimationTrack, SpineAtlasResource,
SpineAttachment, SpineBoneData, SpineConstraintData, SpineEventData,
SpineSkeletonDataResource, SpineSkin, SpineSlotData, SpineSprite
2. Editor header file locations changed in Godot 4.5
- editor/editor_file_system.h -> editor/file_system/editor_file_system.h
- editor/plugins/animation_*_editor_plugin.h -> editor/animation/animation_*_editor_plugin.h
- Added version guards for correct include paths
- Affected files: SpineAtlasResource, SpineAnimationTrack
These changes ensure spine-godot builds successfully with both Godot 4.5 and earlier versions.
501 lines
17 KiB
C++
501 lines
17 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineAtlasResource.h"
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#include "SpineRendererObject.h"
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#ifdef SPINE_GODOT_EXTENSION
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#include <godot_cpp/classes/json.hpp>
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#include <godot_cpp/classes/texture.hpp>
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#include <godot_cpp/classes/file_access.hpp>
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#include <godot_cpp/classes/image.hpp>
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#include <godot_cpp/classes/image_texture.hpp>
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#else
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#include "core/io/json.h"
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#include "scene/resources/texture.h"
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#if VERSION_MAJOR > 3
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#include "core/io/image.h"
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#include "scene/resources/image_texture.h"
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#else
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#include "core/image.h"
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#endif
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#endif
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#ifdef TOOLS_ENABLED
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#ifdef SPINE_GODOT_EXTENSION
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#include <godot_cpp/classes/editor_file_system.hpp>
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#else
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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#include "editor/file_system/editor_file_system.h"
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#else
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#include "editor/editor_file_system.h"
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#endif
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#endif
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#endif
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#include <spine/TextureLoader.h>
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class GodotSpineTextureLoader : public spine::TextureLoader {
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Array *textures;
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Array *normal_maps;
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Array *specular_maps;
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String normal_map_prefix;
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String specular_map_prefix;
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public:
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GodotSpineTextureLoader(Array *_textures, Array *_normal_maps, Array *_specular_maps, const String &normal_map_prefix, const String &specular_map_prefix, bool is_importing) : textures(_textures), normal_maps(_normal_maps), specular_maps(_specular_maps), normal_map_prefix(normal_map_prefix), specular_map_prefix(specular_map_prefix) {
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}
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static bool fix_path(String &path) {
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const String prefix = "res:/";
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auto i = path.find(prefix);
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if (i == -1) {
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return false;
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}
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auto sub_str_pos = i + SSIZE(prefix) - 1;
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auto res = path.substr(sub_str_pos);
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if (!EMPTY(res)) {
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if (res[0] != '/') {
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path = prefix + String("/") + res;
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} else {
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path = prefix + res;
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}
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}
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return true;
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}
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#if VERSION_MAJOR > 3
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Ref<Texture2D> get_texture_from_image(const String &path, bool is_resource) {
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Error error = OK;
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if (is_resource) {
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#ifdef SPINE_GODOT_EXTENSION
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return ResourceLoader::get_singleton()->load(path, "", ResourceLoader::CACHE_MODE_REUSE);
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#else
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return ResourceLoader::load(path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &error);
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#endif
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} else {
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Ref<Image> img;
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img.instantiate();
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img = img->load_from_file(path);
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return ImageTexture::create_from_image(img);
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}
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}
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#else
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Ref<Texture> get_texture_from_image(const String &path, bool is_resource) {
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Error error = OK;
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if (is_resource) {
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return ResourceLoader::load(path, "", false, &error);
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} else {
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Vector<uint8_t> buf = FileAccess::get_file_as_array(path, &error);
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if (error == OK) {
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Ref<Image> img;
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INSTANTIATE(img);
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img->load(path);
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Ref<ImageTexture> texture;
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INSTANTIATE(texture);
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texture->create_from_image(img);
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return texture;
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}
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return Ref<Texture>();
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}
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}
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#endif
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void import_image_resource(const String &path) {
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#if VERSION_MAJOR > 4
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#ifdef TOOLS_ENABLED
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// Required when importing into editor by e.g. drag & drop. The .png files
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// of the atlas might not have been imported yet.
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// See https://github.com/EsotericSoftware/spine-runtimes/issues/2385
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if (is_importing) {
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HashMap<StringName, Variant> custom_options;
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Dictionary generator_parameters;
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EditorFileSystem::get_singleton()->reimport_append(path, custom_options, "", generator_parameters);
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}
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#endif
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#endif
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}
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void load(spine::AtlasPage &page, const spine::String &path) override {
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String fixed_path;
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#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
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fixed_path = String::utf8(path.buffer());
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#else
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fixed_path.parse_utf8(path.buffer());
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#endif
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bool is_resource = fix_path(fixed_path);
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import_image_resource(fixed_path);
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#if VERSION_MAJOR > 3
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Ref<Texture2D> texture = get_texture_from_image(fixed_path, is_resource);
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#else
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Ref<Texture> texture = get_texture_from_image(fixed_path, is_resource);
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#endif
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if (!texture.is_valid()) {
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ERR_PRINT(vformat("Can't load texture: \"%s\"", fixed_path));
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auto renderer_object = memnew(SpineRendererObject);
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renderer_object->texture = Ref<Texture>(nullptr);
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renderer_object->normal_map = Ref<Texture>(nullptr);
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renderer_object->specular_map = Ref<Texture>(nullptr);
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page.texture = (void *) renderer_object;
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return;
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}
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textures->append(texture);
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auto renderer_object = memnew(SpineRendererObject);
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renderer_object->texture = texture;
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renderer_object->normal_map = Ref<Texture>(nullptr);
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renderer_object->specular_map = Ref<Texture>(nullptr);
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String normal_map_path = vformat("%s/%s_%s", fixed_path.get_base_dir(), normal_map_prefix, fixed_path.get_file());
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String specular_map_path = vformat("%s/%s_%s", fixed_path.get_base_dir(), specular_map_prefix, fixed_path.get_file());
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is_resource = fix_path(normal_map_path);
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is_resource = fix_path(specular_map_path);
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#if SPINE_GODOT_EXTENSION
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if (ResourceLoader::get_singleton()->exists(normal_map_path)) {
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import_image_resource(normal_map_path);
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Ref<Texture> normal_map = get_texture_from_image(normal_map_path, is_resource);
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normal_maps->append(normal_map);
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renderer_object->normal_map = normal_map;
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}
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if (ResourceLoader::get_singleton()->exists(specular_map_path)) {
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import_image_resource(specular_map_path);
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Ref<Texture> specular_map = get_texture_from_image(specular_map_path, is_resource);
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specular_maps->append(specular_map);
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renderer_object->specular_map = specular_map;
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}
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#else
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if (ResourceLoader::exists(normal_map_path)) {
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import_image_resource(normal_map_path);
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Ref<Texture> normal_map = get_texture_from_image(normal_map_path, is_resource);
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normal_maps->append(normal_map);
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renderer_object->normal_map = normal_map;
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}
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if (ResourceLoader::exists(specular_map_path)) {
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import_image_resource(specular_map_path);
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Ref<Texture> specular_map = get_texture_from_image(specular_map_path, is_resource);
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specular_maps->append(specular_map);
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renderer_object->specular_map = specular_map;
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}
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#endif
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#if VERSION_MAJOR > 3
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renderer_object->canvas_texture.instantiate();
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renderer_object->canvas_texture->set_diffuse_texture(renderer_object->texture);
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renderer_object->canvas_texture->set_normal_texture(renderer_object->normal_map);
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renderer_object->canvas_texture->set_specular_texture(renderer_object->specular_map);
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#endif
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page.texture = (void *) renderer_object;
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page.width = texture->get_width();
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page.height = texture->get_height();
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}
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void unload(void *data) override {
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auto renderer_object = (SpineRendererObject *) data;
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if (renderer_object->texture.is_valid()) renderer_object->texture.unref();
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if (renderer_object->normal_map.is_valid()) renderer_object->normal_map.unref();
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if (renderer_object->specular_map.is_valid()) renderer_object->specular_map.unref();
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#if VERSION_MAJOR > 3
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if (renderer_object->canvas_texture.is_valid()) renderer_object->canvas_texture.unref();
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#endif
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memdelete(renderer_object);
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}
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};
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void SpineAtlasResource::_bind_methods() {
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ClassDB::bind_method(D_METHOD("load_from_atlas_file", "path"), &SpineAtlasResource::load_from_atlas_file);
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ClassDB::bind_method(D_METHOD("get_source_path"), &SpineAtlasResource::get_source_path);
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ClassDB::bind_method(D_METHOD("get_textures"), &SpineAtlasResource::get_textures);
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ClassDB::bind_method(D_METHOD("get_normal_maps"), &SpineAtlasResource::get_normal_maps);
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ClassDB::bind_method(D_METHOD("get_specular_maps"), &SpineAtlasResource::get_specular_maps);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_path"), "", "get_source_path");
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures"), "", "get_textures");
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "normal_maps"), "", "get_normal_maps");
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "specular_maps"), "", "get_specular_maps");
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}
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SpineAtlasResource::SpineAtlasResource() : atlas(nullptr), texture_loader(nullptr), normal_map_prefix("n"), specular_map_prefix("s") {
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}
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SpineAtlasResource::~SpineAtlasResource() {
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delete atlas;
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delete texture_loader;
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}
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void SpineAtlasResource::clear() {
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delete atlas;
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atlas = nullptr;
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delete texture_loader;
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texture_loader = nullptr;
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textures.clear();
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normal_maps.clear();
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specular_maps.clear();
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}
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Array SpineAtlasResource::get_textures() {
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return textures;
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}
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Array SpineAtlasResource::get_normal_maps() {
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return normal_maps;
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}
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Array SpineAtlasResource::get_specular_maps() {
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return specular_maps;
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}
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String SpineAtlasResource::get_source_path() {
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return source_path;
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}
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Error SpineAtlasResource::load_from_atlas_file(const String &path) {
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return load_from_atlas_file_internal(path, false);
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}
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Error SpineAtlasResource::load_from_atlas_file_internal(const String &path, bool is_importing) {
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source_path = path;
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#ifdef SPINE_GODOT_EXTENSION
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atlas_data = FileAccess::get_file_as_string(path);
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if (SSIZE(atlas_data) == 0) return ERR_FILE_UNRECOGNIZED;
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#else
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Error err;
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atlas_data = FileAccess::get_file_as_string(path, &err);
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if (err != OK) return err;
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#endif
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clear();
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texture_loader = new GodotSpineTextureLoader(&textures, &normal_maps, &specular_maps, normal_map_prefix, specular_map_prefix, is_importing);
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auto atlas_utf8 = atlas_data.utf8();
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atlas = new spine::Atlas(atlas_utf8, atlas_utf8.length(), source_path.get_base_dir().utf8(), texture_loader);
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if (atlas) return OK;
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clear();
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return ERR_FILE_UNRECOGNIZED;
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}
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Error SpineAtlasResource::load_from_file(const String &path) {
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Error error;
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#ifdef SPINE_GODOT_EXTENSION
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String json_string = FileAccess::get_file_as_string(path);
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if (SSIZE(json_string) == 0) return ERR_FILE_UNRECOGNIZED;
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#else
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String json_string = FileAccess::get_file_as_string(path, &error);
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if (error != OK) return error;
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#endif
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#if VERSION_MAJOR > 3
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JSON *json = memnew(JSON);
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error = json->parse(json_string);
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if (error != OK) {
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memdelete(json);
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return error;
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}
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Variant result = json->get_data();
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memdelete(json);
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#else
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String error_string;
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int error_line;
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Variant result;
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error = JSON::parse(json_string, result, error_string, error_line);
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if (error != OK) return error;
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#endif
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Dictionary content = Dictionary(result);
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source_path = content["source_path"];
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atlas_data = content["atlas_data"];
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normal_map_prefix = content["normal_texture_prefix"];
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specular_map_prefix = content["specular_texture_prefix"];
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clear();
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texture_loader = new GodotSpineTextureLoader(&textures, &normal_maps, &specular_maps, normal_map_prefix, specular_map_prefix, false);
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auto utf8 = atlas_data.utf8();
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atlas = new spine::Atlas(utf8.ptr(), utf8.size(), source_path.get_base_dir().utf8(), texture_loader);
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if (atlas) return OK;
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clear();
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return ERR_FILE_UNRECOGNIZED;
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}
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Error SpineAtlasResource::save_to_file(const String &path) {
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Error err;
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#if VERSION_MAJOR > 3
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#if SPINE_GODOT_EXTENSION
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Ref<FileAccess> file = FileAccess::open(path, FileAccess::WRITE);
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if (file.is_null()) return ERR_FILE_UNRECOGNIZED;
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#else
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Ref<FileAccess> file = FileAccess::open(path, FileAccess::WRITE, &err);
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if (err != OK) return err;
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#endif
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#else
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FileAccess *file = FileAccess::open(path, FileAccess::WRITE, &err);
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if (err != OK) {
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if (file) file->close();
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return err;
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}
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#endif
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Dictionary content;
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content["source_path"] = source_path;
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content["atlas_data"] = atlas_data;
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content["normal_texture_prefix"] = normal_map_prefix;
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content["specular_texture_prefix"] = specular_map_prefix;
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#if VERSION_MAJOR > 3
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JSON *json = memnew(JSON);
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file->store_string(json->stringify(content));
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file->flush();
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memdelete(json);
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#else
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file->store_string(JSON::print(content));
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file->close();
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#endif
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return OK;
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}
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#ifndef SPINE_GODOT_EXTENSION
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#if VERSION_MAJOR > 3
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Error SpineAtlasResource::copy_from(const Ref<Resource> &p_resource) {
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auto error = Resource::copy_from(p_resource);
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if (error != OK) return error;
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const Ref<SpineAtlasResource> &spineAtlas = static_cast<const Ref<SpineAtlasResource> &>(p_resource);
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this->clear();
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this->atlas = spineAtlas->atlas;
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this->texture_loader = spineAtlas->texture_loader;
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spineAtlas->clear_native_data();
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this->source_path = spineAtlas->source_path;
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this->atlas_data = spineAtlas->atlas_data;
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this->normal_map_prefix = spineAtlas->normal_map_prefix;
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this->specular_map_prefix = spineAtlas->specular_map_prefix;
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this->textures = spineAtlas->textures;
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this->normal_maps = spineAtlas->normal_maps;
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this->specular_maps = spineAtlas->specular_maps;
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emit_signal(SNAME("skeleton_file_changed"));
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return OK;
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}
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#endif
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#endif
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#ifdef SPINE_GODOT_EXTENSION
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Variant SpineAtlasResourceFormatLoader::_load(const String &path, const String &original_path, bool use_sub_threads, int32_t cache_mode) {
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#else
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#if VERSION_MAJOR > 3
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RES SpineAtlasResourceFormatLoader::load(const String &path, const String &original_path, Error *error, bool use_sub_threads, float *progress, CacheMode cache_mode) {
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#else
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#if VERSION_MINOR > 5
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RES SpineAtlasResourceFormatLoader::load(const String &path, const String &original_path, Error *error, bool p_no_subresource_cache) {
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#else
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RES SpineAtlasResourceFormatLoader::load(const String &path, const String &original_path, Error *error) {
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#endif
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#endif
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#endif
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Ref<SpineAtlasResource> atlas = memnew(SpineAtlasResource);
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atlas->load_from_file(path);
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#ifndef SPINE_GODOT_EXTENSION
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if (error) *error = OK;
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#endif
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return atlas;
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}
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#ifdef SPINE_GODOT_EXTENSION
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PackedStringArray SpineAtlasResourceFormatLoader::_get_recognized_extensions() {
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PackedStringArray extensions;
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extensions.push_back("spatlas");
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return extensions;
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}
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|
#else
|
|
void SpineAtlasResourceFormatLoader::get_recognized_extensions(List<String> *extensions) const {
|
|
const char atlas_ext[] = "spatlas";
|
|
if (!extensions->find(atlas_ext))
|
|
extensions->push_back(atlas_ext);
|
|
}
|
|
#endif
|
|
|
|
#ifdef SPINE_GODOT_EXTENSION
|
|
String SpineAtlasResourceFormatLoader::_get_resource_type(const String &path) {
|
|
#else
|
|
String SpineAtlasResourceFormatLoader::get_resource_type(const String &path) const {
|
|
#endif
|
|
return path.ends_with("spatlas") || path.ends_with(".atlas") ? "SpineAtlasResource" : "";
|
|
}
|
|
|
|
#ifdef SPINE_GODOT_EXTENSION
|
|
bool SpineAtlasResourceFormatLoader::_handles_type(const StringName &type) {
|
|
#else
|
|
bool SpineAtlasResourceFormatLoader::handles_type(const String &type) const {
|
|
#endif
|
|
return type == StringName("SpineAtlasResource") || ClassDB::is_parent_class(type, "SpineAtlasResource");
|
|
}
|
|
|
|
#ifdef SPINE_GODOT_EXTENSION
|
|
Error SpineAtlasResourceFormatSaver::_save(const Ref<Resource> &resource, const String &path, uint32_t flags) {
|
|
#else
|
|
#if VERSION_MAJOR > 3
|
|
Error SpineAtlasResourceFormatSaver::save(const RES &resource, const String &path, uint32_t flags) {
|
|
#else
|
|
Error SpineAtlasResourceFormatSaver::save(const String &path, const RES &resource, uint32_t flags) {
|
|
#endif
|
|
#endif
|
|
Ref<SpineAtlasResource> res = resource;
|
|
return res->save_to_file(path);
|
|
}
|
|
|
|
#ifdef SPINE_GODOT_EXTENSION
|
|
PackedStringArray SpineAtlasResourceFormatSaver::_get_recognized_extensions(const Ref<Resource> &resource) {
|
|
PackedStringArray extensions;
|
|
if (Object::cast_to<SpineAtlasResource>(*resource)) {
|
|
extensions.push_back("spatlas");
|
|
}
|
|
return extensions;
|
|
}
|
|
#else
|
|
void SpineAtlasResourceFormatSaver::get_recognized_extensions(const RES &resource, List<String> *extensions) const {
|
|
if (Object::cast_to<SpineAtlasResource>(*resource))
|
|
extensions->push_back("spatlas");
|
|
}
|
|
#endif
|
|
|
|
#ifdef SPINE_GODOT_EXTENSION
|
|
bool SpineAtlasResourceFormatSaver::_recognize(const RES &resource) {
|
|
#else
|
|
bool SpineAtlasResourceFormatSaver::recognize(const RES &resource) const {
|
|
#endif
|
|
return Object::cast_to<SpineAtlasResource>(*resource) != nullptr;
|
|
}
|