2018-05-24 14:31:26 +02:00

134 lines
5.4 KiB
C++

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include <stdio.h>
#include <spine/spine.h>
#include <spine/Debug.h>
#pragma warning ( disable : 4710 )
using namespace Spine;
void loadBinary(const String &binaryFile, const String &atlasFile, Atlas *&atlas, SkeletonData *&skeletonData,
AnimationStateData *&stateData, Skeleton *&skeleton, AnimationState *&state) {
atlas = new(__FILE__, __LINE__) Atlas(atlasFile, NULL);
assert(atlas != NULL);
SkeletonBinary binary(atlas);
skeletonData = binary.readSkeletonDataFile(binaryFile);
assert(skeletonData);
skeleton = new(__FILE__, __LINE__) Skeleton(skeletonData);
assert(skeleton != NULL);
stateData = new(__FILE__, __LINE__) AnimationStateData(skeletonData);
assert(stateData != NULL);
stateData->setDefaultMix(0.4f);
state = new(__FILE__, __LINE__) AnimationState(stateData);
}
void loadJson(const String &jsonFile, const String &atlasFile, Atlas *&atlas, SkeletonData *&skeletonData,
AnimationStateData *&stateData, Skeleton *&skeleton, AnimationState *&state) {
atlas = new(__FILE__, __LINE__) Atlas(atlasFile, NULL);
assert(atlas != NULL);
SkeletonJson json(atlas);
skeletonData = json.readSkeletonDataFile(jsonFile);
assert(skeletonData);
skeleton = new(__FILE__, __LINE__) Skeleton(skeletonData);
assert(skeleton != NULL);
stateData = new(__FILE__, __LINE__) AnimationStateData(skeletonData);
assert(stateData != NULL);
stateData->setDefaultMix(0.4f);
state = new(__FILE__, __LINE__) AnimationState(stateData);
}
void dispose(Atlas *atlas, SkeletonData *skeletonData, AnimationStateData *stateData, Skeleton *skeleton,
AnimationState *state) {
delete skeleton;
delete state;
delete stateData;
delete skeletonData;
delete atlas;
}
struct TestData {
TestData(const String &jsonSkeleton, const String &binarySkeleton, const String &atlas) : _jsonSkeleton(
jsonSkeleton), _binarySkeleton(binarySkeleton), _atlas(atlas) {}
String _jsonSkeleton;
String _binarySkeleton;
String _atlas;
};
void testLoading() {
Vector<TestData> testData;
testData.add(TestData("testdata/coin/coin-pro.json", "testdata/coin/coin-pro.skel", "testdata/coin/coin.atlas"));
/*testData.add(TestData("testdata/goblins/goblins-pro.json", "testdata/goblins/goblins-pro.skel",
"testdata/goblins/goblins.atlas"));
testData.add(TestData("testdata/raptor/raptor-pro.json", "testdata/raptor/raptor-pro.skel",
"testdata/raptor/raptor.atlas"));
testData.add(TestData("testdata/spineboy/spineboy-pro.json", "testdata/spineboy/spineboy-pro.skel",
"testdata/spineboy/spineboy.atlas"));
testData.add(TestData("testdata/stretchyman/stretchyman-pro.json", "testdata/stretchyman/stretchyman-pro.skel",
"testdata/stretchyman/stretchyman.atlas"));
testData.add(TestData("testdata/tank/tank-pro.json", "testdata/tank/tank-pro.skel", "testdata/tank/tank.atlas"));*/
for (size_t i = 0; i < testData.size(); i++) {
TestData &data = testData[i];
Atlas *atlas = NULL;
SkeletonData *skeletonData = NULL;
AnimationStateData *stateData = NULL;
Skeleton *skeleton = NULL;
AnimationState *state = NULL;
printf("Loading %s\n", data._jsonSkeleton.buffer());
loadJson(data._jsonSkeleton, data._atlas, atlas, skeletonData, stateData, skeleton, state);
dispose(atlas, skeletonData, stateData, skeleton, state);
printf("Loading %s\n", data._binarySkeleton.buffer());
loadBinary(data._binarySkeleton, data._atlas, atlas, skeletonData, stateData, skeleton, state);
dispose(atlas, skeletonData, stateData, skeleton, state);
}
}
int main(int argc, char **argv) {
DebugExtension *ext = new DebugExtension();
SpineExtension::setInstance(ext);
testLoading();
ext->reportLeaks();
}