Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-21 01:36:02 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ios/Sources/SpineShadersStructs
History
Allen 7629d7dd35 [ios] Using SIMD to replace vector_float types can boost CPU performance on mid-range models.
2025-02-11 14:23:34 +01:00
..
module.modulemap
Spine iOS (#2504)
2024-06-18 10:02:25 +02:00
SpineShadersStructs.cpp
Spine iOS (#2504)
2024-06-18 10:02:25 +02:00
SpineShadersStructs.h
[ios] Using SIMD to replace vector_float types can boost CPU performance on mid-range models.
2025-02-11 14:23:34 +01:00
Powered by Gitea Version: 1.23.4 Page: 1238ms Template: 255ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API