2018-12-10 02:10:52 +08:00

59 lines
1.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: spineboy_Material
m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
AlphaDepth: False
IGNOREPROJECTOR: true
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BlendTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 49bb65eefe08e424bbf7a38bc98ec638, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- PixelSnap: 0
- _BlendAmount: 0
- _Brightness: 1
- _CloakPhase: 0
- _Cull: 0
- _CustomRenderQueue: 0
- _Cutoff: 0.103
- _DstBlend: 10
- _EnableExternalAlpha: 0
- _FillPhase: 0
- _Hue: 0
- _RefractionStrength: 0.01
- _RenderQueue: 0
- _Saturation: 1
- _ShadowAlphaCutoff: 0.1
- _SrcBlend: 1
- _ZWrite: 1
- _node_3476: 0
m_Colors:
- _Black: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _FillColor: {r: 1, g: 1, b: 1, a: 1}
- _OverlayColor: {r: 0, g: 0, b: 0, a: 0}