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spine-runtimes/spine-cocos2dx/3/src/spine
History
NathanSweet 747a0a1e38 spine-cocos2dx, auto resize SkeletonBatch buffer.
2016-04-19 11:16:59 +02:00
..
AttachmentVertices.cpp
More efficient cococs2d-x batching.
2016-04-02 15:23:42 +02:00
AttachmentVertices.h
More efficient cococs2d-x batching.
2016-04-02 15:23:42 +02:00
Cocos2dAttachmentLoader.cpp
Cocos2dAttachmentLoader needs to be C++.
2016-04-03 12:58:36 +02:00
Cocos2dAttachmentLoader.h
Docs.
2016-04-03 14:58:01 +02:00
SkeletonAnimation.cpp
Added missing bool ownsSkeletonData.
2015-04-28 16:42:30 +02:00
SkeletonAnimation.h
cocos2d-x rendering now uses TrianglesCommand for batching across scene graph nodes.
2016-04-01 18:37:54 +02:00
SkeletonBatch.cpp
spine-cocos2dx, auto resize SkeletonBatch buffer.
2016-04-19 11:16:59 +02:00
SkeletonBatch.h
spine-cocos2dx, auto resize SkeletonBatch buffer.
2016-04-19 11:16:59 +02:00
SkeletonRenderer.cpp
More efficient cococs2d-x batching.
2016-04-02 15:23:42 +02:00
SkeletonRenderer.h
More efficient cococs2d-x batching.
2016-04-02 15:23:42 +02:00
spine-cocos2dx.cpp
spine-cocos2dx, auto resize SkeletonBatch buffer.
2016-04-19 11:16:59 +02:00
spine-cocos2dx.h
spine-cocos2dx, auto resize SkeletonBatch buffer.
2016-04-19 11:16:59 +02:00
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