mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
75 lines
2.7 KiB
C++
75 lines
2.7 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated July 28, 2023. Replaces all prior versions.
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*
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* Copyright (c) 2013-2023, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software or
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* otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
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* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpinePlugin.h"
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#include "spine/Extension.h"
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DEFINE_LOG_CATEGORY(SpineLog);
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class FSpinePlugin : public SpinePlugin {
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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};
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IMPLEMENT_MODULE(FSpinePlugin, SpinePlugin)
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void FSpinePlugin::StartupModule() {
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}
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void FSpinePlugin::ShutdownModule() {}
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class Ue4Extension : public spine::DefaultSpineExtension {
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public:
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Ue4Extension() : spine::DefaultSpineExtension() {}
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virtual ~Ue4Extension() {}
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virtual void *_alloc(size_t size, const char *file, int line) {
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return FMemory::Malloc(size);
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}
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virtual void *_calloc(size_t size, const char *file, int line) {
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void *result = FMemory::Malloc(size);
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FMemory::Memset(result, 0, size);
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return result;
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}
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virtual void *_realloc(void *ptr, size_t size, const char *file, int line) {
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return FMemory::Realloc(ptr, size);
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}
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virtual void _free(void *mem, const char *file, int line) {
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FMemory::Free(mem);
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}
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};
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spine::SpineExtension *spine::getDefaultExtension() {
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return new Ue4Extension();
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}
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