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spine-runtimes
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History
Harald Csaszar
1af080578d
[unity] Fixed deprecation warnings on Unity 6000.3.
Closes
#3013
.
2026-01-23 21:38:05 +01:00
..
Ghost
…
Legacy
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
Sample VertexEffects
[unity] Fixed deprecation warnings on Unity 6000.3.
Closes
#3013
.
2026-01-23 21:38:05 +01:00
SkeletonAnimationMulti
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
SkeletonRenderTexture
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
SkeletonUtility Modules
[unity] Fixed deprecation warnings on Unity 6000.3.
Closes
#3013
.
2026-01-23 21:38:05 +01:00
BoneLocalOverride.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
BoneLocalOverride.cs.meta
…
CombinedSkin.cs
…
CombinedSkin.cs.meta
…
Ghost.meta
…
Legacy.meta
…
OutlineSkeletonGraphic.cs
…
OutlineSkeletonGraphic.cs.meta
…
RenderCombinedMesh.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
RenderCombinedMesh.cs.meta
…
RenderExistingMesh.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
RenderExistingMesh.cs.meta
…
RenderExistingMeshGraphic.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
RenderExistingMeshGraphic.cs.meta
…
RootMotionDeltaCompensation.cs
…
RootMotionDeltaCompensation.cs.meta
…
Sample VertexEffects.meta
…
SetRigidbodySolverIterations.cs
…
SetRigidbodySolverIterations.cs.meta
…
SkeletonAnimationFixedTimestep.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
SkeletonAnimationFixedTimestep.cs.meta
…
SkeletonAnimationMulti.meta
…
SkeletonColorInitialize.cs
…
SkeletonColorInitialize.cs.meta
…
SkeletonGraphicMirror.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
SkeletonGraphicMirror.cs.meta
…
SkeletonGraphicPlayAnimationAtEvent.cs
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
SkeletonGraphicPlayAnimationAtEvent.cs.meta
…
SkeletonRenderTexture.meta
…
SkeletonUtility Modules.meta
…
SlotTintBlackFollower.cs
…
SlotTintBlackFollower.cs.meta
…
SpineEventUnityHandler.cs
…
SpineEventUnityHandler.cs.meta
…