2025-07-16 01:35:13 +02:00

67 lines
2.8 KiB
Haxe

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
package spine.attachments;
import spine.Color;
/** An attachment whose vertices make up a composite Bezier curve.
*
* @see PathConstraint
* @see https://esotericsoftware.com/spine-paths Paths in the Spine User Guide
*/
class PathAttachment extends VertexAttachment {
/** The lengths along the path in the setup pose from the start of the path to the end of each Bezier curve. */
public var lengths:Array<Float>;
/** If true, the start and end knots are connected. */
public var closed:Bool = false;
/** If true, additional calculations are performed to make computing positions along the path more accurate and movement along
* the path have a constant speed. */
public var constantSpeed:Bool = false;
/** The color of the path as it was in Spine, or a default color if nonessential data was not exported. Paths are not usually
* rendered at runtime. */
public var color:Color = new Color(0, 0, 0, 0);
public function new(name:String) {
super(name);
}
override public function copy():Attachment {
var copy:PathAttachment = new PathAttachment(name);
copyTo(copy);
copy.lengths = lengths.copy();
copy.closed = closed;
copy.constantSpeed = constantSpeed;
return copy;
}
}