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spine-runtimes
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spine-runtimes
/
spine-ts
/
spine-phaser
/
src
History
Vadim Goncharov
09bb49b5db
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See
#2409
(
#2410
)
2023-11-06 11:41:47 +01:00
..
index.ts
[pixi] License headers, see
#2305
2023-07-12 15:15:56 +02:00
keys.ts
[phaser]
Closes
#2333
, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
mixins.ts
[phaser] Add Origin mixin, don't call updateSize() on changes to scale.
2023-07-12 14:41:48 +02:00
require-shim.ts
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See
#2409
(
#2410
)
2023-11-06 11:41:47 +01:00
SpineGameObject.ts
[phaser]
Closes
#2348
, fix visibility test
2023-09-07 13:37:40 +02:00
SpinePlugin.ts
[phaser]
Closes
#2390
, reset static gameWebGLRenderer to remounts in React/Vue work.
2023-10-24 19:13:43 +02:00