Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-19 00:06:42 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ts/spine-phaser/src
History
Vadim Goncharov 09bb49b5db
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410)
2023-11-06 11:41:47 +01:00
..
index.ts
[pixi] License headers, see #2305
2023-07-12 15:15:56 +02:00
keys.ts
[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
mixins.ts
[phaser] Add Origin mixin, don't call updateSize() on changes to scale.
2023-07-12 14:41:48 +02:00
require-shim.ts
[pixi][phaser][threejs] Fixed "ReferenceError: window is not defined" in Node.js environment. See #2409 (#2410)
2023-11-06 11:41:47 +01:00
SpineGameObject.ts
[phaser] Closes #2348, fix visibility test
2023-09-07 13:37:40 +02:00
SpinePlugin.ts
[phaser] Closes #2390, reset static gameWebGLRenderer to remounts in React/Vue work.
2023-10-24 19:13:43 +02:00
Powered by Gitea Version: 1.23.4 Page: 106ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API