mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
361 lines
14 KiB
C++
361 lines
14 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifdef TOOLS_ENABLED
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#include "SpineEditorPlugin.h"
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#include "SpineAtlasResource.h"
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#include "SpineSkeletonFileResource.h"
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#if VERSION_MAJOR > 3
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Error SpineAtlasResourceImportPlugin::import(const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
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#else
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Error SpineAtlasResourceImportPlugin::import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
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#endif
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Ref<SpineAtlasResource> atlas(memnew(SpineAtlasResource));
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atlas->set_normal_texture_prefix(options["normal_map_prefix"]);
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atlas->load_from_atlas_file(source_file);
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String file_name = vformat("%s.%s", save_path, get_save_extension());
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#if VERSION_MAJOR > 3
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auto error = ResourceSaver::save(atlas, file_name);
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#else
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auto error = ResourceSaver::save(file_name, atlas);
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#endif
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return error;
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}
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#if VERSION_MAJOR > 3
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void SpineAtlasResourceImportPlugin::get_import_options(const String &path, List<ImportOption> *options, int preset) const {
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#else
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void SpineAtlasResourceImportPlugin::get_import_options(List<ImportOption> *options, int preset) const {
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#endif
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if (preset == 0) {
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ImportOption op;
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op.option.name = "normal_map_prefix";
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op.option.type = Variant::STRING;
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op.option.hint_string = "String";
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op.default_value = String("n");
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options->push_back(op);
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}
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}
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#if VERSION_MAJOR > 3
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Error SpineJsonResourceImportPlugin::import(const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
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#else
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Error SpineJsonResourceImportPlugin::import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
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#endif
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Ref<SpineSkeletonFileResource> skeleton_file_res(memnew(SpineSkeletonFileResource));
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Error error = skeleton_file_res->load_from_file(source_file);
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if (error != OK) return error;
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String file_name = vformat("%s.%s", save_path, get_save_extension());
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#if VERSION_MAJOR > 3
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error = ResourceSaver::save(skeleton_file_res, file_name);
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#else
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error = ResourceSaver::save(file_name, skeleton_file_res);
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#endif
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return error;
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}
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#if VERSION_MAJOR > 3
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Error SpineBinaryResourceImportPlugin::import(const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
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#else
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Error SpineBinaryResourceImportPlugin::import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants, List<String> *gen_files, Variant *metadata) {
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#endif
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Ref<SpineSkeletonFileResource> skeleton_file_res(memnew(SpineSkeletonFileResource));
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Error error = skeleton_file_res->load_from_file(source_file);
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if (error != OK) return error;
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String file_name = vformat("%s.%s", save_path, get_save_extension());
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#if VERSION_MAJOR > 3
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error = ResourceSaver::save(skeleton_file_res, file_name);
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#else
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error = ResourceSaver::save(file_name, skeleton_file_res);
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#endif
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return error;
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}
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SpineEditorPlugin::SpineEditorPlugin(EditorNode *node) {
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add_import_plugin(memnew(SpineAtlasResourceImportPlugin));
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add_import_plugin(memnew(SpineJsonResourceImportPlugin));
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add_import_plugin(memnew(SpineBinaryResourceImportPlugin));
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add_inspector_plugin(memnew(SpineSkeletonDataResourceInspectorPlugin));
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add_inspector_plugin(memnew(SpineSpriteInspectorPlugin));
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}
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bool SpineSkeletonDataResourceInspectorPlugin::can_handle(Object *object) {
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return object->is_class("SpineSkeletonDataResource");
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}
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#if VERSION_MAJOR > 3
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bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, const Variant::Type type, const String &path, const PropertyHint hint, const String &hint_text, const uint32_t usage, const bool wide) {
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#else
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bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
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PropertyHint hint, const String &hint_text, int usage) {
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#endif
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if (path == "animation_mixes") {
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Ref<SpineSkeletonDataResource> skeleton_data = Object::cast_to<SpineSkeletonDataResource>(object);
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) return true;
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auto mixes_property = memnew(SpineEditorPropertyAnimationMixes);
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mixes_property->setup(skeleton_data);
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add_property_editor(path, mixes_property);
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return true;
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}
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return false;
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}
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SpineEditorPropertyAnimationMixes::SpineEditorPropertyAnimationMixes() : skeleton_data(nullptr), container(nullptr), updating(false) {
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INSTANTIATE(array_object);
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}
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void SpineEditorPropertyAnimationMixes::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_mix"), &SpineEditorPropertyAnimationMixes::add_mix);
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ClassDB::bind_method(D_METHOD("delete_mix"), &SpineEditorPropertyAnimationMixes::delete_mix);
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ClassDB::bind_method(D_METHOD("update_mix_property"), &SpineEditorPropertyAnimationMixes::update_mix_property);
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}
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void SpineEditorPropertyAnimationMixes::add_mix() {
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded() || updating) return;
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Vector<String> animation_names;
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skeleton_data->get_animation_names(animation_names);
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Ref<SpineAnimationMix> mix = Ref<SpineAnimationMix>(memnew(SpineAnimationMix));
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mix->set_from(animation_names[0]);
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mix->set_to(animation_names[0]);
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mix->set_mix(0);
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Array mixes = skeleton_data->get_animation_mixes().duplicate();
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mixes.push_back(mix);
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emit_changed(get_edited_property(), mixes);
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}
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void SpineEditorPropertyAnimationMixes::delete_mix(int idx) {
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded() || updating) return;
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auto mixes = skeleton_data->get_animation_mixes().duplicate();
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#if VERSION_MAJOR > 3
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mixes.remove_at((int) idx);
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#else
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mixes.remove((int) idx);
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#endif
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emit_changed(get_edited_property(), mixes);
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}
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void SpineEditorPropertyAnimationMixes::update_mix_property(int index) {
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if (index < 0 || index > mix_properties.size()) return;
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mix_properties[index]->update_property();
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}
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void SpineEditorPropertyAnimationMixes::update_property() {
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if (updating) return;
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updating = true;
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mix_properties.clear();
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if (container) {
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set_bottom_editor(nullptr);
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memdelete(container);
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container = nullptr;
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}
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) {
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updating = false;
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return;
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}
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Vector<String> animation_names;
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skeleton_data->get_animation_names(animation_names);
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container = memnew(VBoxContainer);
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add_child(container);
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set_bottom_editor(container);
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Array mixes = skeleton_data->get_animation_mixes();
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array_object->set_array(mixes);
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for (int i = 0; i < mixes.size(); i++) {
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Ref<SpineAnimationMix> mix = mixes[i];
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String property_name = "indices/" + itos(i);
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auto hbox = memnew(HBoxContainer);
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hbox->set_h_size_flags(SIZE_EXPAND_FILL);
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container->add_child(hbox);
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auto mix_property = memnew(SpineEditorPropertyAnimationMix);
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mix_property->set_h_size_flags(SIZE_EXPAND_FILL);
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mix_property->set_name_split_ratio(0);
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hbox->add_child(mix_property);
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mix_property->setup(this, skeleton_data, i);
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mix_property->set_object_and_property(*array_object, property_name);
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mix_property->update_property();
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mix_properties.push_back(mix_property);
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auto delete_button = memnew(Button);
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hbox->add_child(delete_button);
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delete_button->set_text("Remove");
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#if VERSION_MAJOR > 3
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delete_button->connect("pressed", callable_mp(this, &SpineEditorPropertyAnimationMixes::delete_mix).bind(varray(i)));
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#else
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delete_button->connect("pressed", this, "delete_mix", varray(i));
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#endif
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}
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auto add_mix_button = memnew(Button);
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add_mix_button->set_text("Add mix");
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#if VERSION_MAJOR > 3
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add_mix_button->connect("pressed", callable_mp(this, &SpineEditorPropertyAnimationMixes::add_mix));
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#else
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add_mix_button->connect("pressed", this, "add_mix");
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#endif
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container->add_child(add_mix_button);
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updating = false;
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}
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SpineEditorPropertyAnimationMix::SpineEditorPropertyAnimationMix() : mixes_property(nullptr), skeleton_data(nullptr), index(0), container(nullptr), updating(false) {
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}
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void SpineEditorPropertyAnimationMix::setup(SpineEditorPropertyAnimationMixes *_mixes_property, const Ref<SpineSkeletonDataResource> &_skeleton_data, int _index) {
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this->mixes_property = _mixes_property;
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this->skeleton_data = _skeleton_data;
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this->index = _index;
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}
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void SpineEditorPropertyAnimationMix::_bind_methods() {
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ClassDB::bind_method(D_METHOD("data_changed"), &SpineEditorPropertyAnimationMix::data_changed);
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}
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void SpineEditorPropertyAnimationMix::data_changed(const String &property, const Variant &value, const String &name, bool changing) {
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auto mix = Object::cast_to<SpineAnimationMix>(get_edited_object()->get(get_edited_property()));
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UndoRedo *undo_redo = EditorNode::get_undo_redo();
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undo_redo->create_action("Set mix property " + property);
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undo_redo->add_do_property(mix, property, value);
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undo_redo->add_undo_property(mix, property, mix->get(property));
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undo_redo->add_do_method(mixes_property, "update_mix_property", index);
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undo_redo->add_undo_method(mixes_property, "update_mix_property", index);
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// temporarily disable rebuilding the UI, as commit_action() calls update() which calls update_property(). however,
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// data_changed is invoked by the control that changed the property, which would get deleted in update_property().
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updating = true;
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undo_redo->commit_action();
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updating = false;
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emit_changed(property, value, name, changing);
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}
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void SpineEditorPropertyAnimationMix::update_property() {
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if (updating) return;
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updating = true;
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if (container) {
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memdelete(container);
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container->queue_delete();
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container = nullptr;
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}
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) {
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updating = false;
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return;
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}
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auto mix = Object::cast_to<SpineAnimationMix>(get_edited_object()->get(get_edited_property()));
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if (!mix) {
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updating = false;
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return;
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}
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Vector<String> animation_names;
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skeleton_data->get_animation_names(animation_names);
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container = memnew(HBoxContainer);
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container->set_h_size_flags(SIZE_EXPAND_FILL);
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add_child(container);
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auto from_enum = memnew(EditorPropertyTextEnum);
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from_enum->set_h_size_flags(SIZE_EXPAND_FILL);
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from_enum->set_name_split_ratio(0);
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from_enum->set_selectable(false);
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from_enum->setup(animation_names);
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from_enum->set_object_and_property(mix, "from");
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from_enum->update_property();
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#if VERSION_MAJOR > 3
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from_enum->connect("property_changed", callable_mp(this, &SpineEditorPropertyAnimationMix::data_changed));
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#else
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from_enum->connect("property_changed", this, "data_changed");
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#endif
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container->add_child(from_enum);
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auto to_enum = memnew(EditorPropertyTextEnum);
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to_enum->set_h_size_flags(SIZE_EXPAND_FILL);
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to_enum->set_name_split_ratio(0);
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to_enum->set_selectable(false);
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to_enum->setup(animation_names);
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to_enum->set_object_and_property(mix, "to");
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to_enum->update_property();
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#if VERSION_MAJOR > 3
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to_enum->connect("property_changed", callable_mp(this, &SpineEditorPropertyAnimationMix::data_changed));
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#else
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to_enum->connect("property_changed", this, "data_changed");
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#endif
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container->add_child(to_enum);
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auto mix_float = memnew(EditorPropertyFloat);
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mix_float->set_h_size_flags(SIZE_EXPAND_FILL);
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mix_float->set_name_split_ratio(0);
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mix_float->set_selectable(false);
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mix_float->setup(0, 9999999, 0.001, true, false, false, false);
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mix_float->set_object_and_property(mix, "mix");
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mix_float->update_property();
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#if VERSION_MAJOR > 3
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mix_float->connect("property_changed", callable_mp(this, &SpineEditorPropertyAnimationMix::data_changed));
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#else
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mix_float->connect("property_changed", this, "data_changed");
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#endif
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container->add_child(mix_float);
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updating = false;
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}
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void SpineSpriteInspectorPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("button_clicked"), &SpineSpriteInspectorPlugin::button_clicked);
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}
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void SpineSpriteInspectorPlugin::button_clicked(const String &button_name) {
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}
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bool SpineSpriteInspectorPlugin::can_handle(Object *object) {
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return Object::cast_to<SpineSprite>(object) != nullptr;
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}
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void SpineSpriteInspectorPlugin::parse_begin(Object *object) {
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sprite = Object::cast_to<SpineSprite>(object);
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if (!sprite) return;
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if (!sprite->get_skeleton_data_res().is_valid() || !sprite->get_skeleton_data_res()->is_skeleton_data_loaded()) return;
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}
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#endif
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