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spine-runtimes
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spine-unity
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Spine
History
Harald Csaszar
4f84ffbfff
[unity] Adjusted Spine URP Shaders package samples to split component architecture. Fixed an editor NullReferenceException at empty animations.
2025-10-08 23:00:51 +02:00
..
Documentation
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
Editor
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
Runtime
[unity] Adjusted Spine URP Shaders package samples to split component architecture. Fixed an editor NullReferenceException at empty animations.
2025-10-08 23:00:51 +02:00
Samples~
/Spine Examples
[unity] Auto-migrated spine example scenes to split components.
2025-10-08 22:35:07 +02:00
Documentation.meta
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
Editor.meta
…
package.json
[unity] Major Breaking Change: Split skeleton components into renderer and animation components. Added threading system. See 4.3-split-component-upgrade-guide.md for migration.
2025-10-08 22:21:55 +02:00
package.json.meta
…
Runtime.meta
…
version.txt
[unity] Updated version numbers in package.json and similar files to 4.3.
2025-04-09 17:23:33 +02:00
version.txt.meta
…