spine-runtimes/spine-ts/webgl/demos/skeletonvssprite.js

170 lines
6.4 KiB
JavaScript

var skeletonVsSpriteDemo = function(pathPrefix, loadingComplete) {
var SKELETON_ATLAS_COLOR = new spine.Color(0, 0.8, 0, 0.8);
var FRAME_ATLAS_COLOR = new spine.Color(0.8, 0, 0, 0.8);
var canvas, gl, renderer, input, assetManager;
var skeleton, animationState, offset, bounds;
var skeletonSeq, walkAnim, walkLastTime = 0, walkLastTimePrecise = 0;
var skeletonAtlas;
var sequenceAtlas;
var viewportWidth, viewportHeight;
var frames = [], currFrame = 0, frameTime = 0, frameScale = 0, FPS = 30;
var lastFrameTime = Date.now() / 1000;
var timeSlider, timeSliderLabel, atlasCheckbox;
var playButton, timeLine, isPlaying = true, playTime = 0, framePlaytime = 0;
function init () {
if (pathPrefix === undefined) pathPrefix = "";
canvas = document.getElementById("skeletonvsspritedemo-canvas");
canvas.width = canvas.clientWidth; canvas.height = canvas.clientHeight;
gl = canvas.getContext("webgl", { alpha: false }) || canvas.getContext("experimental-webgl", { alpha: false });
renderer = new spine.webgl.SceneRenderer(canvas, gl);
assetManager = new spine.webgl.AssetManager(gl, pathPrefix);
assetManager.loadTexture("raptor.png");
assetManager.loadText("raptor.json");
assetManager.loadText("raptor.atlas");
assetManager.loadTexture("raptor-sequenceatlas.png");
requestAnimationFrame(load);
}
function load () {
if (assetManager.isLoadingComplete()) {
skeletonAtlas = new spine.TextureAtlas(assetManager.get("raptor.atlas"), function(path) {
return assetManager.get("" + path);
});
sequenceAtlas = assetManager.get("raptor-sequenceatlas.png");
var atlasLoader = new spine.TextureAtlasAttachmentLoader(skeletonAtlas);
var skeletonJson = new spine.SkeletonJson(atlasLoader);
var skeletonData = skeletonJson.readSkeletonData(assetManager.get("raptor.json"));
skeleton = new spine.Skeleton(skeletonData);
animationState = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
animationState.setAnimation(0, "walk", true);
animationState.apply(skeleton);
skeleton.updateWorldTransform();
offset = new spine.Vector2();
bounds = new spine.Vector2();
skeleton.getBounds(offset, bounds);
skeletonSeq = new spine.Skeleton(skeletonData);
walkAnim = skeletonSeq.data.findAnimation("walk");
walkAnim.apply(skeletonSeq, 0, 0, true, null);
skeletonSeq.x += bounds.x + 150;
viewportWidth = ((700 + bounds.x) - offset.x);
viewportHeight = ((0 + bounds.y) - offset.y);
setupUI();
loadingComplete(canvas, render);
} else requestAnimationFrame(load);
}
function setupUI() {
playButton = $("#skeletonvsspritedemo-playbutton");
var playButtonUpdate = function () {
isPlaying = !isPlaying;
if (isPlaying) {
playButton.val("Pause");
playButton.addClass("pause").removeClass("play");
} else {
playButton.val("Play");
playButton.addClass("play").removeClass("pause");
}
}
playButton.click(playButtonUpdate);
timeLine = $("#skeletonvsspritedemo-timeline");
timeLine.slider({ range: "max", min: 0, max: 100, value: 0, slide: function () {
if (isPlaying) playButton.click();
if (!isPlaying) {
var time = timeLine.slider("value") / 100;
var animationDuration = animationState.getCurrent(0).animation.duration;
time = animationDuration * time;
var playDelta = time - playTime;
animationState.update(playDelta);
animationState.apply(skeleton);
skeleton.updateWorldTransform();
playTime = time;
walkLastTimePrecise += playDelta;
var sign = playDelta < 0 ? -1 : 1;
while (Math.abs(walkLastTimePrecise - walkLastTime) > 1 / FPS) {
var newWalkTime = walkLastTime + sign * 1 / FPS;
walkAnim.apply(skeletonSeq, walkLastTime, newWalkTime, true, null);
walkLastTime = newWalkTime;
}
skeletonSeq.updateWorldTransform();
}
}});
timeSlider = $("#skeletonvsspritedemo-timeslider");
timeSlider.slider({ range: "max", min: 0, max: 200, value: 50 });
timeSliderLabel = $("#skeletonvsspritedemo-timeslider-label");
atlasCheckbox = document.getElementById("skeletonvsspritedemo-atlascheckbox");
}
function render () {
var now = Date.now() / 1000;
var delta = now - lastFrameTime;
lastFrameTime = now;
if (delta > 0.032) delta = 0.032;
delta *= (timeSlider.slider("value") / 100);
if (timeSliderLabel) timeSliderLabel.text(timeSlider.slider("value") + "%");
if (!atlasCheckbox.checked) {
if (isPlaying) {
var animationDuration = animationState.getCurrent(0).animation.duration;
playTime += delta;
while (playTime >= animationDuration) {
playTime -= animationDuration;
}
timeLine.slider("value", (playTime / animationDuration * 100));
animationState.update(delta);
animationState.apply(skeleton);
skeleton.updateWorldTransform();
walkLastTimePrecise += delta;
while (walkLastTimePrecise - walkLastTime > 1 / FPS) {
var newWalkTime = walkLastTime + 1 / FPS;
walkAnim.apply(skeletonSeq, walkLastTime, newWalkTime, true, null);
walkLastTime = newWalkTime;
}
skeletonSeq.updateWorldTransform();
}
}
renderer.camera.position.x = offset.x + viewportWidth / 2 + 100;
renderer.camera.position.y = offset.y + viewportHeight / 2;
renderer.camera.viewportWidth = viewportWidth * 1.2;
renderer.camera.viewportHeight = viewportHeight * 1.2;
renderer.resize(spine.webgl.ResizeMode.Fit);
gl.clearColor(0.2, 0.2, 0.2, 1);
gl.clear(gl.COLOR_BUFFER_BIT);
renderer.begin();
if (!atlasCheckbox.checked) {
var frame = frames[currFrame];
renderer.drawSkeleton(skeleton, true);
renderer.drawSkeleton(skeletonSeq, true);
} else {
var atlasTexture = skeletonAtlas.pages[0].texture;
var atlasSize = atlasTexture.getImage().width;
renderer.rect(true, offset.x + bounds.x / 2 - atlasSize / 2,
offset.y + bounds.y / 2 - atlasSize / 2, atlasSize, atlasSize, spine.Color.WHITE);
renderer.drawTexture(atlasTexture, offset.x + bounds.x / 2 - atlasSize / 2,
offset.y + bounds.y / 2 - atlasSize / 2, atlasSize, atlasSize);
renderer.rect(false, offset.x + bounds.x / 2 - atlasSize / 2,
offset.y + bounds.y / 2 - atlasSize / 2, atlasSize, atlasSize, spine.Color.RED);
var seqAtlasSize = atlasSize * 2;
renderer.drawTexture(sequenceAtlas, offset.x + bounds.x / 2 + bounds.x - seqAtlasSize / 2 + 211,
offset.y + bounds.y / 2 - seqAtlasSize / 2, seqAtlasSize, seqAtlasSize);
}
renderer.end();
}
init();
};