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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-20 08:46:43 +08:00
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spine-runtimes/spine-ue4/Plugins/SpinePlugin
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Nick Pruehs b67b2f098a Expose collision generation for skeleons for Unreal 4 blueprints. (#1167)
2018-08-30 13:32:39 +02:00
..
Content
[ue4] Final clean-up.
2018-06-08 14:58:02 +02:00
Resources
[ue4] Start anew
2016-11-29 14:36:39 +01:00
Source
Expose collision generation for skeleons for Unreal 4 blueprints. (#1167)
2018-08-30 13:32:39 +02:00
SpinePlugin.uplugin
[ue4] Removed RuntimeMeshComponent. We use ProceduralMeshComponent now. Currently does not support two color tinting.
2018-06-07 15:44:51 +02:00
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