[C#] Optional fix for firing events when mixing This allows previous animations to fire its events during mixing/crossfading. To maintain consistency across runtimes, this fix code is commented out. To use it, remove the old line and uncomment the fix line.
spine-csharp
The spine-csharp runtime provides functionality to load and manipulate Spine skeletal animation data using C# (C Sharp). It does not perform rendering but can be extended to enable Spine animations for other C#-based projects.
Licensing
This Spine Runtime may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate a Spine Runtime into your applications, distribute software containing a Spine Runtime, or modify a Spine Runtime, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.
The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.
Setup
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Open the
spine-csharp.slnVisual C# 2010 Express project file.
Alternatively, the contents of the spine-csharp/src directory can be copied into your project.