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- overlay loading: now overlay is moved as the last element from where it is inserted to avoid widgets covered by backgrounds of html elements after it. - default overlayId - widget position in overlay coordinates (worldX, worldY) (experimental) - cursor position on widget world (cursorWorldX, cursorWorldY) (experimental) - jsonSkeletonKey: allow to load a specific skeleton in json containing multiple skeletons - onViewportManualStart: start the widget when in manual-start and enters the viewport the first time - overlayAssignedPromise: a promise that resolves when the overlay is assigned to the widget. Reads the comment on it - appendTo: to append the widget created using js and wait for the overlayAssignedPromise to resolve - changed how loadingPromise works - added cursorCanvasX, cursorCanvasY, cursorWorldX, cursorWorldY to overlay (experimental)