mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-13 18:48:44 +08:00
290 lines
8.8 KiB
Swift
290 lines
8.8 KiB
Swift
// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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import Foundation
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@objc(SpineTrackEntry)
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@objcMembers
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public final class TrackEntry: NSObject {
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internal let wrappee: spine_track_entry
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internal init(_ wrappee: spine_track_entry) {
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self.wrappee = wrappee
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super.init()
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}
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public override func isEqual(_ object: Any?) -> Bool {
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guard let other = object as? TrackEntry else { return false }
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return self.wrappee == other.wrappee
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}
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public override var hash: Int {
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var hasher = Hasher()
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hasher.combine(self.wrappee)
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return hasher.finalize()
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}
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public convenience init() {
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let ptr = spine_track_entry_create()
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self.init(ptr)
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}
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public func getTrackIndex() -> Int32 {
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return spine_track_entry_get_track_index(wrappee)
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}
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public func getAnimation() -> Animation {
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let result = spine_track_entry_get_animation(wrappee)
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return Animation(result)
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}
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public func setAnimation(animation: Animation) {
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spine_track_entry_set_animation(wrappee, animation.wrappee)
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}
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public func getPrevious() -> TrackEntry {
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let result = spine_track_entry_get_previous(wrappee)
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return TrackEntry(result)
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}
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public func getLoop() -> Bool {
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return spine_track_entry_get_loop(wrappee) != 0
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}
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public func setLoop(inValue: Bool) {
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spine_track_entry_set_loop(wrappee, inValue ? 1 : 0)
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}
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public func getHoldPrevious() -> Bool {
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return spine_track_entry_get_hold_previous(wrappee) != 0
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}
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public func setHoldPrevious(inValue: Bool) {
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spine_track_entry_set_hold_previous(wrappee, inValue ? 1 : 0)
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}
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public func getReverse() -> Bool {
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return spine_track_entry_get_reverse(wrappee) != 0
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}
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public func setReverse(inValue: Bool) {
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spine_track_entry_set_reverse(wrappee, inValue ? 1 : 0)
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}
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public func getShortestRotation() -> Bool {
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return spine_track_entry_get_shortest_rotation(wrappee) != 0
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}
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public func setShortestRotation(inValue: Bool) {
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spine_track_entry_set_shortest_rotation(wrappee, inValue ? 1 : 0)
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}
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public func getDelay() -> Float {
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return spine_track_entry_get_delay(wrappee)
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}
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public func setDelay(inValue: Float) {
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spine_track_entry_set_delay(wrappee, inValue)
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}
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public func getTrackTime() -> Float {
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return spine_track_entry_get_track_time(wrappee)
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}
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public func setTrackTime(inValue: Float) {
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spine_track_entry_set_track_time(wrappee, inValue)
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}
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public func getTrackEnd() -> Float {
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return spine_track_entry_get_track_end(wrappee)
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}
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public func setTrackEnd(inValue: Float) {
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spine_track_entry_set_track_end(wrappee, inValue)
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}
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public func getAnimationStart() -> Float {
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return spine_track_entry_get_animation_start(wrappee)
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}
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public func setAnimationStart(inValue: Float) {
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spine_track_entry_set_animation_start(wrappee, inValue)
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}
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public func getAnimationEnd() -> Float {
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return spine_track_entry_get_animation_end(wrappee)
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}
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public func setAnimationEnd(inValue: Float) {
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spine_track_entry_set_animation_end(wrappee, inValue)
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}
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public func getAnimationLast() -> Float {
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return spine_track_entry_get_animation_last(wrappee)
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}
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public func setAnimationLast(inValue: Float) {
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spine_track_entry_set_animation_last(wrappee, inValue)
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}
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public func getAnimationTime() -> Float {
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return spine_track_entry_get_animation_time(wrappee)
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}
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public func getTimeScale() -> Float {
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return spine_track_entry_get_time_scale(wrappee)
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}
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public func setTimeScale(inValue: Float) {
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spine_track_entry_set_time_scale(wrappee, inValue)
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}
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public func getAlpha() -> Float {
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return spine_track_entry_get_alpha(wrappee)
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}
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public func setAlpha(inValue: Float) {
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spine_track_entry_set_alpha(wrappee, inValue)
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}
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public func getEventThreshold() -> Float {
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return spine_track_entry_get_event_threshold(wrappee)
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}
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public func setEventThreshold(inValue: Float) {
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spine_track_entry_set_event_threshold(wrappee, inValue)
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}
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public func getMixAttachmentThreshold() -> Float {
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return spine_track_entry_get_mix_attachment_threshold(wrappee)
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}
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public func setMixAttachmentThreshold(inValue: Float) {
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spine_track_entry_set_mix_attachment_threshold(wrappee, inValue)
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}
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public func getAlphaAttachmentThreshold() -> Float {
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return spine_track_entry_get_alpha_attachment_threshold(wrappee)
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}
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public func setAlphaAttachmentThreshold(inValue: Float) {
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spine_track_entry_set_alpha_attachment_threshold(wrappee, inValue)
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}
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public func getMixDrawOrderThreshold() -> Float {
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return spine_track_entry_get_mix_draw_order_threshold(wrappee)
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}
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public func setMixDrawOrderThreshold(inValue: Float) {
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spine_track_entry_set_mix_draw_order_threshold(wrappee, inValue)
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}
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public func getNext() -> TrackEntry {
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let result = spine_track_entry_get_next(wrappee)
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return TrackEntry(result)
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}
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public func isComplete() -> Bool {
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return spine_track_entry_is_complete(wrappee) != 0
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}
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public func getMixTime() -> Float {
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return spine_track_entry_get_mix_time(wrappee)
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}
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public func setMixTime(inValue: Float) {
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spine_track_entry_set_mix_time(wrappee, inValue)
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}
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public func getMixDuration() -> Float {
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return spine_track_entry_get_mix_duration(wrappee)
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}
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public func setMixDuration(inValue: Float) {
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spine_track_entry_set_mix_duration_1(wrappee, inValue)
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}
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public func setMixDuration(mixDuration: Float, delay: Float) {
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spine_track_entry_set_mix_duration_2(wrappee, mixDuration, delay)
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}
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public func getMixBlend() -> MixBlend {
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return spine_track_entry_get_mix_blend(wrappee)
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}
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public func setMixBlend(blend: MixBlend) {
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spine_track_entry_set_mix_blend(wrappee, blend)
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}
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public func getMixingFrom() -> TrackEntry {
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let result = spine_track_entry_get_mixing_from(wrappee)
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return TrackEntry(result)
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}
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public func getMixingTo() -> TrackEntry {
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let result = spine_track_entry_get_mixing_to(wrappee)
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return TrackEntry(result)
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}
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public func resetRotationDirections() {
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spine_track_entry_reset_rotation_directions(wrappee)
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}
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public func getTrackComplete() -> Float {
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return spine_track_entry_get_track_complete(wrappee)
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}
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public func isEmptyAnimation() -> Bool {
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return spine_track_entry_is_empty_animation(wrappee) != 0
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}
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public func wasApplied() -> Bool {
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return spine_track_entry_was_applied(wrappee) != 0
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}
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public func isNextReady() -> Bool {
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return spine_track_entry_is_next_ready(wrappee) != 0
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}
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public func getAnimationState() -> AnimationState {
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let result = spine_track_entry_get_animation_state(wrappee)
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return AnimationState(result)
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}
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public func setAnimationState(state: AnimationState) {
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spine_track_entry_set_animation_state(wrappee, state.wrappee)
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}
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public func getRendererObject() -> OpaquePointer? {
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return spine_track_entry_get_renderer_object(wrappee)
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}
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deinit {
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spine_track_entry_dispose(wrappee)
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}
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} |