mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-11 17:48:45 +08:00
179 lines
6.2 KiB
Swift
179 lines
6.2 KiB
Swift
// Spine Runtimes License Agreement
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// Last updated April 5, 2025. Replaces all prior versions.
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//
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// Copyright (c) 2013-2025, Esoteric Software LLC
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//
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// Integration of the Spine Runtimes into software or otherwise creating
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// derivative works of the Spine Runtimes is permitted under the terms and
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// conditions of Section 2 of the Spine Editor License Agreement:
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// http://esotericsoftware.com/spine-editor-license
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//
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// Otherwise, it is permitted to integrate the Spine Runtimes into software
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// or otherwise create derivative works of the Spine Runtimes (collectively,
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// "Products"), provided that each user of the Products must obtain their own
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// Spine Editor license and redistribution of the Products in any form must
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// include this license and copyright notice.
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//
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// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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import Foundation
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@objc(SpineTransformConstraintData)
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@objcMembers
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public final class TransformConstraintData: PosedData, ConstraintData {
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internal let wrappee: spine_transform_constraint_data
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internal init(_ wrappee: spine_transform_constraint_data) {
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self.wrappee = wrappee
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super.init(wrappee)
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}
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public convenience init(name: String?) {
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let ptr = spine_transform_constraint_data_create(name)
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self.init(ptr)
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}
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public func getRtti() -> Rtti {
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let result = spine_transform_constraint_data_get_rtti(wrappee)
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return Rtti(result)
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}
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public func createMethod(skeleton: Skeleton) -> Constraint {
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let result = spine_transform_constraint_data_create_method(wrappee, skeleton.wrappee)
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return Constraint(result)
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}
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public func getBones() -> ArrayBoneData {
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return spine_transform_constraint_data_get_bones(wrappee)
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}
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public func getSource() -> BoneData {
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let result = spine_transform_constraint_data_get_source(wrappee)
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return BoneData(result)
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}
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public func setSource(source: BoneData) {
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spine_transform_constraint_data_set_source(wrappee, source.wrappee)
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}
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public func getOffsetRotation() -> Float {
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return spine_transform_constraint_data_get_offset_rotation(wrappee)
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}
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public func setOffsetRotation(offsetRotation: Float) {
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spine_transform_constraint_data_set_offset_rotation(wrappee, offsetRotation)
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}
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public func getOffsetX() -> Float {
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return spine_transform_constraint_data_get_offset_x(wrappee)
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}
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public func setOffsetX(offsetX: Float) {
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spine_transform_constraint_data_set_offset_x(wrappee, offsetX)
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}
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public func getOffsetY() -> Float {
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return spine_transform_constraint_data_get_offset_y(wrappee)
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}
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public func setOffsetY(offsetY: Float) {
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spine_transform_constraint_data_set_offset_y(wrappee, offsetY)
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}
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public func getOffsetScaleX() -> Float {
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return spine_transform_constraint_data_get_offset_scale_x(wrappee)
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}
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public func setOffsetScaleX(offsetScaleX: Float) {
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spine_transform_constraint_data_set_offset_scale_x(wrappee, offsetScaleX)
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}
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public func getOffsetScaleY() -> Float {
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return spine_transform_constraint_data_get_offset_scale_y(wrappee)
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}
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public func setOffsetScaleY(offsetScaleY: Float) {
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spine_transform_constraint_data_set_offset_scale_y(wrappee, offsetScaleY)
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}
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public func getOffsetShearY() -> Float {
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return spine_transform_constraint_data_get_offset_shear_y(wrappee)
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}
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public func setOffsetShearY(offsetShearY: Float) {
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spine_transform_constraint_data_set_offset_shear_y(wrappee, offsetShearY)
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}
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public func getLocalSource() -> Bool {
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return spine_transform_constraint_data_get_local_source(wrappee) != 0
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}
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public func setLocalSource(localSource: Bool) {
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spine_transform_constraint_data_set_local_source(wrappee, localSource ? 1 : 0)
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}
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public func getLocalTarget() -> Bool {
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return spine_transform_constraint_data_get_local_target(wrappee) != 0
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}
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public func setLocalTarget(localTarget: Bool) {
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spine_transform_constraint_data_set_local_target(wrappee, localTarget ? 1 : 0)
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}
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public func getAdditive() -> Bool {
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return spine_transform_constraint_data_get_additive(wrappee) != 0
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}
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public func setAdditive(additive: Bool) {
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spine_transform_constraint_data_set_additive(wrappee, additive ? 1 : 0)
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}
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public func getClamp() -> Bool {
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return spine_transform_constraint_data_get_clamp(wrappee) != 0
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}
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public func setClamp(clamp: Bool) {
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spine_transform_constraint_data_set_clamp(wrappee, clamp ? 1 : 0)
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}
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public func getProperties() -> ArrayFromProperty {
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return spine_transform_constraint_data_get_properties(wrappee)
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}
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public func getName() -> String? {
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let result = spine_transform_constraint_data_get_name(wrappee)
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return result != nil ? String(cString: result!) : nil
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}
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public func getSkinRequired() -> Bool {
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return spine_transform_constraint_data_get_skin_required(wrappee) != 0
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}
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public func getSetupPose() -> TransformConstraintPose {
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let result = spine_transform_constraint_data_get_setup_pose(wrappee)
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return TransformConstraintPose(result)
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}
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public func setSkinRequired(skinRequired: Bool) {
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spine_transform_constraint_data_set_skin_required(wrappee, skinRequired ? 1 : 0)
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}
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public func rtti() -> Rtti {
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let result = spine_transform_constraint_data_rtti(wrappee)
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return Rtti(result)
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}
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deinit {
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spine_transform_constraint_data_dispose(wrappee)
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}
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} |