This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2026-02-11 01:28:44 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-unity
/
Assets
History
Harald Csaszar
572560d313
[unity] Updated Hero skeleton assets to new combined one with sword and morning star skins. Added example scene "SkeletonUtility Platformer HingeChain Physics" for demonstration of hinge chain physics.
2019-11-20 14:33:35 +01:00
..
Spine
[unity] Fixed
Spine/Skeleton Lit
shader not being affected by point lights.
Closes
#1550
. Also fixed outline 4 vs 8 neighbourhood parameter being ignored (due to #pragma multi_compile / #pragma shader_feature not being evaluated in included cginc files, too late in preprocessor stage).
2019-11-19 17:10:35 +01:00
Spine Examples
[unity] Updated Hero skeleton assets to new combined one with sword and morning star skins. Added example scene "SkeletonUtility Platformer HingeChain Physics" for demonstration of hinge chain physics.
2019-11-20 14:33:35 +01:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00